Recently Funded Projects
Congratulations to these LITE Seed Grant recipients!
These projects will begin in May 2023:
- John Zhang, Mark Morton, Jeff Gostick, Mario Ioannidis, Felicia Pantazi - Development and Assessment of 360° Virtual Reality Laboratory Modules for Deep Learning and Advanced Engineering Learning Outcomes
- Kate Mercer, Jennifer Howcroft - Stakeholder Café: Providing Opportunities for Meaningful Stakeholder Engagement to Support Capstone Design
- Kelly Anthony - Evaluating the impact of an online tool for fostering constructive dialogue in the classroom
- Robin Cohen - Improving Graduate Seminar-Style Courses Through Online Delivery
- Katherine Perrott - The Design Studio Skill Kit: A new approach to supporting and sustaining student learning
- Grant Gunn, Quinn Lewis - Foundations of Geography: GeoCast
Current & Completed Projects
Below, we have organized both current and completed projects by topic.
Assessment
- Assessing Lifelong Learning in Work-Integrated Learning Reflections and Student Self-Assessments
- Assessing Student Problem-Solving Skills: A Comprehensive Study of Engineering Design Days
- Assessing the Effect of Illustrated Storybooks on Correcting Common Misconceptions About Mathematics for Undergraduate Students
- Assessment of Quality and Impact of Student Peer Review in Progress Update Meetings in Management Engineering capstone design courses
- Automated Assessment and Feedback of Computer Programming Assignments
- Better Learning through Testing
- Beyond the (Numerical) Grade: Investigating the Effectiveness of Alternative Grading Schemes for Engineering Design Project Courses
- Developing Scaffolded Programming Assignments to Reduce Procrastination via Early Feedback
- Development of an Objective Structured Clinical Examination as a Summative Clinical Competency Examination for the Doctor of Optometry Program
- Evaluating a Standard Assessment Tool Collaboratively Developed Amongst Ontario’s Pharmacy Training Programs
- Flexible Assessment and Metacognition in an Entry-Level Statistics Course
- Life Stories of Older Adults: Learning Aging through Research and Reflection
- Not all Rubrics are Created Equal: Impacts of Student-Centered Rubrics on Students’ Deep Learning
- Optimizing Student Engagement: Developing a Suite of Tools to Monitor Engagement During University Lectures
- Pedagogies for the Anthropocene: How can Self-Assessment Help Build Capacity for Transdisciplinary Teams-Based Approaches?
- Supported Learning Groups: Deepening Student Learning and Improving Academic Success
Blended Learning
- A Flipped Classroom Model in Large Engineering Classes
- An Investigation into Online Versus Face-to-Face Instruction Approaches to Interdisciplinary Learning about Discrimination in Technology
- Blended Learning: Development and Evaluation of E-modules to Enhance Undergraduate Learning in Biomechanics
- Building Learner Habits and Connectedness Across an Undergraduate Career through Group Work
- Online Peer Review in the Composition Classroom: A Means to Help Bridge the Gender Gap in Math
- Promoting professionalism among healthcare students using a multi-disciplinary, inter-institutional, blended learning model
Case-Based Learning
- Building Capacity for Case-Based Learning at uWaterloo
- Assessing Interactive E-Learning Techniques for Teaching Forecasting
- Case Studies in Social Marketing
- Experiential Learning via Longitudinal Design Cases in the Chemical Engineering Curriculum
- Teaching negotiation: Developing a Canadian negotiation simulation teaching case
- Using Interactive Activities and a Case Study to Promote Deeper Learning in Statistics
Curriculum
- An Indigegogical Framework for Curriculum Development
- Consciously and Pedagogically Aligning a Tourism Program: Employing models of experiential education and integrated curriculum to increase faculty and student engagement
- Developing Curriculum and Guidelines for a New Approach of Teaching and Learning Programming with Comics
- Disrupting Traditional Pedagogy: Integrating Curriculum
- Identifying and Decoding Bottlenecks in Tax
- Incorporating the Flood Resilience Challenge Game into the Engineering Curriculum
- Practice-Informed Curriculum: Threshold Concepts in Nonprofit Sport Organizational Leadership
Experiential Learning
- A Comparison of Traditional and Experiential Approaches to First-Year Geomatics Instruction
- A Simulated Environment for Real Learning: Redesigning a Problematic Business Writing Course
- A Picture Book is Worth a Thousand Equations: Fostering Mathematical Communication Through Children’s Book Design Projects
- CivE Days: Enhancing Student Learning by Providing a Failure Risk Free Environment and Experiential Learning Opportunities
- Community Service Learning: Testing the Indirect Effects on an Undergraduate Social Determinants of Health Class
- Co-op Student Performance Evaluation Data as External Stakeholder Information for Engineering Graduate Attribute and Program Improvement Accreditation
- Creating Immersive Assignments for Deeper Learning Around Diversity, Multiculturalism, and Social Justice in Leisure
- Development and Assessment of Project-Based Laboratory in Chemical Engineering
- Development and Assessment of a Training Workshop on Intellectual Property Literacy
- Evaluating a New Student-Centric Learning Approach: The Impact of SLICCs (Student-Led Individually-Created Courses) on Student Learning Outcomes
- Horizontal and Vertical Integration of Nanotechnology Engineering Curriculum Via Case-Based Teaching and Experiential Learning Activities on Laser Pointer Device Fabrication
- Interdisciplinary Critical Experiential Education: Experiential and Transformative Learning through Cross Cultural Approaches to Environmental Knowledge
- Learning from the Land: Developing Capacity for Place-Based Learning at the University of Waterloo
- Nature Journaling and Online Experiential Learning Seminars: Fostering Place Attachment while Promoting Pro-Environmental Attitudes and Nature Stewardship among University Students using PebblePad
- Needs Identification for Engineering Capstone Design Projects
- Platform for Experiential Learning of Game Theory
- Realistic Family Therapy Training (RFTT) for Psychology and Acting Students: An Experiential Partnership with Theatre and Mental Health
- Strengthening Student Knowledge Through Instructional Videos of Hands-on Activities
- Urban Design Days: Promoting Interdisciplinary Design and Communication Through Experiential Learning
- Welcome to Canadian Politics: A Student-Generated Open-Access Digital Textbook
Innovative Teaching Practices
- Assessing the Application of the Student-Led Independently Created Courses Model in the Master of Public Health Capstone Course through Utilization of Pebblepad
- A Data-Driven and Interactive Approach to Enhancing Student Learning about Disciplinary and Interdisciplinary Knowledge Production
- Assessing the Effectiveness of a Novel Wellness Check-In Activity among Third-Year Pharmacy Students
- Assessing the Learning That Occurs With Arts-Based Pedagogy: Learning About Social Justice
- Breaking Down Barriers: A Student-Led Conference in Interdisciplinary Collaboration
- Capturing student and instructor insights from the pandemic to develop guidelines on best teaching practices for post-pandemic course design and delivery in the Faculty of Health: A community-based approach
- Changing Bodies, Changing Minds: Utilizing Speculative Fiction to Teach Intersectional and Postcolonial Theories
- Connecting Collaborative Group Work and EDI Goals in Introductory Science Courses
- Contemplative Pedagogy for Student Well-Being: Building a Community of Practice at the University of Waterloo
- Emergent Encounters Action Project
- Empowerment through Historical Thinking: Trauma Informed and Feminist Approaches to the Teaching and Learning of Gendered Violence
- Evaluating Comics as Pedagogical Tools in an Undergraduate Mathematics Course
- Evaluating a New Student-Centric Learning Approach: The Impact of SLICCs (Student-Led Individually-Created Courses) on Student Learning Outcomes
- Evaluating the Effect of Gamification on Student Engagement, Motivation, and Perception in Calculus for the Sciences
- Gamifying history: Designing and implementing a game-based learning course design framework
- Identifying Barriers and Facilitators to Innovative Teaching in Applied Health Sciences
- Long-term study groups in a remote teaching classroom as a way to promote connectedness, cooperative learning and effective study skills
- Mental Health Matters: Evaluating the Efficacy of Two Pedagogical Modules for Teaching Assistants on Supporting Student Mental Health
- Navigating Choices: Developing an Instructor's Guide for Introducing Choices into Students' Learning Activities
- Pedagogical Partnerships in the Arts First Classroom
- Promoting Meaningful Learning in Computer Science Courses by Leveraging Concreteness Fading
- Student Involvement in Choice of Course Activities and the Impact on Student Experience
- Students' Experiences of Learning Using a Problem-Based Instructional Approach
- Studio-based Pedagogy in Engineering Design: Effect of Tutor’s Background on Teaching and Learning
- Teaching and Learning with Controversial Issues in Diverse Postsecondary Classrooms
- Towards an Urban Arts Pedagogy: Exploring Students' Perspectives about Arts-Based Learning
- Trans-disciplinary systemic innovation lab
- WATiMake as a Third Space: A Mixed Methods Analysis
- Towards Anti-Racism and Decolonization through an Equity-Competency Model in Sustainable Food System Education
- Understanding Current Empathy-Based Pedagogy in Engineering Education
- “We All Belong Here”: Building Science Identity Among First-Year Engineering Students
Intercultural/Language Learning
- Open Online Interactive Workbook for Intermediate Students of French as a Second Language (FSL)
- Transcultural Encounters Across Programs: The Impact of Study Abroad on Students' Transcultural Learning, on the Development of Language and Identity, and on the Curriculum
- Building Global Learning Communities: Developing a Tool Kit for International Course Alignment
- Developing Communication and Transcultural Skills: Steps to Enhance First-Year Language Learning and Graduate Teacher Training at UW
- Enhancing Cultural Awareness Skills to Provide Best Practices for Environment and Business Course Instructors and Support Staff
- Enhancing Student Self-Assessment through a Dedicated Writing Centre
- Enhancing Writing and Communications Skills for Earth Sciences Students
- Facilitating Cultural Integration and Reflective Learning Through Intercultural Collaboration
- Fostering Translingual and Transcultural Competence in an Intermediate German Course
- Geroline-Students' learning trajectories in language courses on campus and online
- Intercultural Encounters
- Online language learning to foster transcultural understanding through an overseas collaboration
-
Second Language Pronunciation Learning at a University Level
-
The Sommer Fonds: A Transcultural Experiential Learning Component
Learning Technologies
- Evaluating the Effect of Gamification on Student Engagement, Motivation, and Perception in Calculus for the Sciences
- Development and Implementation of a Universal Augmented Reality (AR) App to Enhance Classroom Teaching in Chemistry and Biochemistry
- Does Introducing More User-Friendly Software Produce More Integrated Learning in Climate Modelling?
- Enhancing Learning through Game-Based Techniques
- ePortfolios for Career, Reflection, and Competency Integration
- Ethical Tech Development with a Text-based Game: A Small-Scale Study
- Facilitating the learning of need finding and problem formulation during cooperative work terms through remote, virtual, clinical instruction
- Integrating 3D Digital Multimedia into Anatomical Education
- Mapping Treaties: An Interactive Visual Tool for Teaching Aboriginal Treaty and Indian Reserve Histories for Universities and First Nations Communities
- Relational Algebra Compiler and Exercises
- SHIFT: A Transformation of UW's Printmaking Facilities - Ecology and Instruction
- Statistics Video Contest
- Student Podcasting as Project-Based Learning in Science Communication
- The Military Project: Mapping Canada’s World War Experience
- Unifying Experiences: Learner and instructor approaches and reactions to ePortfolio usage in higher education
- #URWhatUTweat: Exploring the use of social media as a tool to engage students in a public health course
- Using CBPR to Examine Technology-Related Distractions in the AHS Classroom
Online Learning
- 21st-Century German Studies -A Collaborative Open Online Coursespace
- From the Screen, with Love: Towards a Bichronous Pedagogy of Care for Enhancing Social Presence in Online Learning
- Improving Students' Deep Learning through Interpolated Testing and Distributed Practice in Waterloo's Online Learning Environment
- Information Literacy Skills on the Go: Mobile Learning Innovation
- Lights, Camera, Reaction! Creating an online learning experience using environmental films and reflective communication through viewer-response strategies
- Online Forums Shape Learning Experience
- Tackling Weight Bias in the Classroom: Developing Capacity for Weight-sensitive Instruction among Educators and Learners at the University of Waterloo
Professional Development for Instructors
- Communities of Practice: An Innovation in Experiential Education
- Creating, testing, and assessing a toolkit to help instructors integrate the Student-Led Independently Created Courses (SLICCs) framework
- Decolonizing Health Studies: A Workshop Aimed at Promoting Cultural Safety and Mitigating Bias Among UW Faculty
- Digital and Multimedia Resources for Teaching Scientific and Technological Literacy in PHIL 271 Quantum Mechanics for Everyone
- Enabling Creativity Through Practice
- Evaluating and Extending the Reach of the Canadian Design Workshop
- Evaluation of the Impact of a Peer Review Process on Teaching Practice and Perception at the School of Pharmacy
- Improving Students’ Deep Learning of History through Collaborative Role-Immersion
- Indigenous-Accepted STEM Instructor Resources for Indigenization
- Learning Together: Building Connections between the University of Waterloo and the Walls to Bridges Program
- Process Facilitation Community of Practice
Skills Development
- Assessing a modified version of the Motivated Strategies for Learning Questionnaire as a student development tool
- Bridging the 'Articulation of Skills' Gap through 'WatCV: Career and Competency ePortfolios'
- Development and Assessment of a Series of Teamwork Training Workshops for Undergraduate Engineering Students
- Enhancing Written Communication in Social Work
- Pop Up Intervention! A 30-Second Treatment Improves Students' Co-op Experiences
- Building Capacity to Teach Collaborative Skills at the University of Waterloo
- Capitalizing on Cultural Diversity: Enhancing Group Learning Experiences and Reducing Conflicts by Fostering a Malleable Mindset
- Closing the Collaborative Skills Gap: Assessing the Effectiveness of a University-Wide Course Designed to Teach Students How to Collaborate in Diverse Groups
- Enhancing Teamwork Effectiveness in Coursework through Training
- Evaluating the Effectiveness of Dissertation Boot Camp Delivery Models
- Examining the Relationship between Undergraduate Students’ Writing Habits, Writing Apprehension, and Writing Self-Efficacy
- Exploring the Impact of a Mindfulness Meditation Intervention on First Year Students’ Writing Self-Efficacy, Apprehension, Anxiety, and Performance
- Identifying Training Needs and Approaches for Student Team Effectiveness in On-campus and Virtual (On-line) Teams
- Improving student data literacy and engagement in research in the Faculty of Environment
- Increasing the Visibility of Skills Development in Graduate Education: The Skills Awareness and Articulation (SKAATR) Module
- Assessing the Effects of an Undergraduate Mental Health Literacy Course
- Leveling the Playing Field for Vulnerable Students: A Test of the Effectiveness of Skills Tutorials
- Longitudinal Effects of Supported Learning Groups in a First Term Biology Course: Did Students Learn How to Learn?
- Making Groups Work for Large Classes and Assessing Their Impact
Work-Integrated Learning