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DTSTART:20150308T070000
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DTSTART:20151101T060000
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UID:69d5f33adb8f9
DTSTART;TZID=America/Toronto:20151208T160000
SEQUENCE:0
TRANSP:TRANSPARENT
DTEND;TZID=America/Toronto:20151208T160000
URL:https://uwaterloo.ca/engineering/events/digital-games-language-learning
 -state-art-research-and
LOCATION:DMS - Stratford Campus 125 St. Patrick Street 1004 Stratford ON N5
 A 0C1 Canada
SUMMARY:Digital Games for Language Learning: State of the Art\, Research\, 
 and\nPractice
CLASS:PUBLIC
DESCRIPTION:As digital gaming has increased in popularity and become a glob
 al\npractice\, computer-assisted language learning (CALL) researchers and\
 nsecond and foreign language (L2) educators have begun reconsidering\ngame
 s as potential L2 teaching and learning (L2TL) resources. To\nprovide an o
 verview of this new field\, this talk surveys the history\nand theory of g
 ames in CALL and presents the origins of the field\,\nrationale for the us
 e of games in L2TL\, games purposed for L2TL\, and\nmajor research finding
 s.
DTSTAMP:20260408T061834Z
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