News archive - March 2019

Tuesday, March 26, 2019

KIX2019

Garbage on the wall of an exhibit

KIX, Waterloo's annual Knowledge Integration eXhibition, wrapped up this weekend with the exciting news that for the first time, three exhibits were chosen to be displayed at the City of Waterloo Museum, starting today and continuing until May 31stFor the second year in a row, KIX has centered exhibits around the United Nations’ Sustainable Development Goals (SDGs). This year’s five exhibits are outlined here, and each is connected to a specific SDG, in an effort to educate and inspire visitors to act on that goal.

Tuesday, March 19, 2019

Students learn "How to Market Yourself" from faculty alumni

Handshakes at a networking event

Networking can be unnerving for a lot of people and learning how to market yourself can seem just as daunting. Last week, twenty Faculty of Environment alumni joined Centre for Career Action advisor, Alicia Flatt to help nearly sixty environment students learn top tips for selling their unique skills and attributes - and to practice networking in a safe, comfortable environment. 

Thursday, March 14, 2019

Identifying cultural heritage landscapes through community participation

Picturesque bridge over the Grand River in Waterloo Region

Most of us hold a strong sense of intrinsic cultural value for rural landscapes, and these spaces often form a significant part of our personal or collective identity. But not so many of us remain closely tied to the management of that landscape.

Friday, March 8, 2019

Faculty of Environment student team wins NASA’s global 2018 International Space Apps Challenge for “Most Inspirational” project

SongSat software

Team Salinity, a group of students and recent graduates from the Faculty of Environment, developed SongSAT as a tool to express the beauty of satellite imagery through sound. Beyond the remarkable audio experience of the music that this creates, the software provides an opportunity for the beauty of satellite imagery to communicate to an audience with visual impairments, providing them with an opportunity to appreciate the wonders of the world from above.

The team produced an algorithm that converts four distinct geographical areas (grassland, forest, coastal/water, and mountainous areas) into songs with distinct musical patterns. These patterns are converted into playable sheet music, which is then brought into MuseScore notation software that can play the music back.

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