The Games Institute acknowledges that we are living and working on the traditional territory of the Attawandaron (also known as Neutral), Anishinaabe and Haudenosaunee peoples. The University of Waterloo is situated on the Haldimand Tract, the land promised to the Six Nations that includes six miles on each side of the Grand River.
Welcome to SWaGUR!
The Saskatchewan-Waterloo Games User Research (SWaGUR) program is the first of its kind in Canada. Addressing human-computer interaction, digital information, and communications technologies, this initiative will generate technologies and provide training in the development of technologies that change how people interact with digital information.
The program brings together researchers from a magnitude of disciplines at the University of Saskatchewan and the University of Waterloo, as well as industry partners around the globe. This team of world-leading games researchers with backgrounds in science, engineering, social sciences, and humanities will guide students and provide the expertise needed to become a games user researcher.
This graduate level program was developed to train students completing their Masters or PhD degree with the necessary skills to become a games user researcher.
Funded by the Natural Sciences and Engineering Research Council of Canada (NSERC) under the Collaborative Research and Training Experience (CREATE) initiative, the program aims to ease and support the transition of young researchers as they advance from trainees to become productive employees.
"This investment will give some of this country's best and brightest natural sciences and engineering graduate students and postdoctoral fellow a strong foundation of life skills, with an emphasis on team-building, communications, and successful scientific collaborations."
- The Honourable Kirsty Duncan, Minister of Science
What is games user research (GUR)?
Games user research is the process of developing entertaining or enjoyable player experiences by using various methods to measure, test, and analyse player behaviours. GUR differs from user experience studies since it focuses on developing experience that are "fun" instead of reducing complexity or improving productivity.
How does the program benefit students?
SWaGUR students will gain hands-on experience with games user research under the guidance of world-leading researchers. Students have the opportunity to engage in courses, workshops, academic exchanges, and internships with industry partners through this program. The program emphasizes real-life application of both academic and professional training.
Who can be involved in the SWaGUR program?
Students who are going to complete a Masters of PhD degree at either the University of Waterloo of University of Saskatchewan can apply. Undergraduate students that are interested in a career in GUR can apply for an internship to work as a research assistant to the graduate students enrolled in the SWaGUR program. More information found HERE.
What graduate programs are supported by SWaGUR?
This program currently supports a number of interdisciplinary Masters and PhD degrees in the following fields: Computer Science, English, Psychology, Management Sciences, and Systems Design Engineering.
Interested in a different degree, but still want to apply to SWaGUR? Contact us to see if your degree qualifies.
How do I apply?
When do I apply?
As soon as possible! A limited number of students will be accepted into the program. In order to become a SWaGUR student you must also apply to or be accepted into your degree of choice through the University of Waterloo or the University of Saskatchewan.
Still have questions? Visit the official SWaGUR website.
The SWaGUR program has partnered with the following industry partners to further student training in games user research: