January 2020

We teamed up with Concept by Velocity to deliver a Knowledge Translation Workshop

Games Institute banner at Concept by Velocity KT Workshop

Marisa Benjamin, the GI's Research Communications Officer, and Eric Blondeel, Co-Founder of ExVivo Labs, teamed up to design and deliver a Knowledge Translation Workshop for the Concept by Velocity Graduate Student S

Enriched narratives reduce cybersickness in virtual reality depending on video game experience

Enriched narratives can reduce cybersickness in virtual reality (VR) for people with little-to-no video game experience, according to a new study by researchers from the University of Waterloo’s Multisensory Brain and Cognition (MBC) Lab in the Department of Kinesiology and the Games Institute.

New findings show differences between rational vs. reasonable decision making in economic games

Wisdom science, an interdisciplinary field of studies that looks at sound judgment and decision making, suggests that people can be guided by rational or reasonable standards when making gaming decisions. How can we better understand the difference between rationality through studying behaviour in socially-oriented games?

Reflections from an interdisciplinary collision conversation

NB: This blog article was written by Grace VanDam who worked here as our wonderful Operations Assistant from September-December, 2019