January 2023

Learn about our research!

Dr. Cayley MacArthur and the Quest for the Triple E (EEE) Degrees

Dr. Cayley MacArthur is a long-standing name in the Games Institute (GI) ever since the GI opened its physical doors to researchers and students. She’s spent time here working on her undergraduate and Master’s theses, her Doctoral research, and has officially joined the GI as a faculty member. As Assistant Professor, Dr. MacArthur teaches out of UWaterloo’s Stratford School of Interaction Design and Business. But how did she get here? Well, luckily, Dr. MacArthur took the time to answer questions we had for her about her time at the GI and her hopes of continuing on with her research.

The Legacy of the Stickers: A Snapshot of Florian Marcher's Time at the GI

Florian Marcher’s first contact with the GI was—like with many international students—with Dr. Lennart Nacke at a CHI conference. Then, through the suggestion of his master’s supervisor in Graz, Austria, Marcher applied as an International Visiting Graduate Student (IVGS) to Dr. Nacke not only for his guidance, but also for Dr. Nacke’s expertise in the field of Human Computer Interactions (HCI). After he was accepted, Marcher made the trip over to Waterloo, Ontario to make progress on his Master’s thesis “Procedural Generational Tools for Green Spaces” with a focus on their usability and feasibility.

ICGaN 2023 - Isolation and Return Through the World of Hybrid Viewing

ICGaN 2023

From May 15 – 19, 2023, the Games Institute (GI) hosted the second International Conference on Games and Narrative (ICGaN). It focused on the theme Isolation and Return: The Making of Narrative Worlds. Speakers from 40 universities joined from around the world explained how, societally, we have all been forced to consider and rethink personal and communal lives necessitated by the COVID-19 pandemic. The final turnout of the 2023 conference resulted in 17 sessions, 47 unique presentations, 5 keynotes, 3 workshops, 4 academic game streams, and a game jam.

Dr. Cayley MacArthur Gives Keynote Speech at the Jeux & Accessibilité Conference

Dr. Cayley MacArthur (Stratford) delivered the keynote address at the inaugural Jeux & Accessibilité / Game Accessibility conference took place on August 17 – 18, 2023 in Montreal, Québec. Her address - “Can Making Games Inclusively Help to Make More Inclusive Games?” responded to the conference themes of video game accessibility.

Physiological Measures for Games and VR: Novel Tools and Approaches

On August 9, 2023, Dr. Ifi Mavridou and Dr. John E. Muñoz (J&F Alliance, Adjunct) spoke at a panel on the use of physiological monitoring, biofeedback equipment, and tools for VR applications and research. Both researchers are experts in this field, with Mavridou talking about the creation and design of hardware and Muñoz about design and the use of software, they presented their experiences on what these tools can offer for research in games and more. The applications that both Mavridou and Muñoz work with are cutting edge and provide researchers with a toolkit on how they can design and approach their studies. This approach personalizes and tailors the study design not only to make it easier for researchers but also for study participants to jointly design and study immersive experiences. 

  1. 2023 (5)
  2. 2022 (13)
    1. December (3)
    2. October (1)
    3. July (4)
    4. June (1)
    5. May (1)
    6. April (2)
    7. March (1)
  3. 2021 (4)
    1. November (1)
    2. October (1)
    3. February (1)
    4. January (1)
  4. 2020 (23)
    1. December (1)
    2. November (2)
    3. October (1)
    4. September (1)
    5. August (2)
    6. July (4)
    7. June (5)
    8. May (2)
    9. February (3)
    10. January (2)
  5. 2019 (13)
    1. December (1)
    2. November (2)
    3. August (1)
    4. July (2)
    5. June (2)
    6. May (1)
    7. April (1)
    8. March (1)
    9. January (2)
  6. 2018 (10)