Speaker: Dr. Jacques Carette
Dr. Carette is the IMMERSe institutional leader at the G-ScalE lab from McMaster University, and he will be giving a talk in the computational math seminar. Please see below for the title and abstract for Dr. Carette's talk.
Title: Beyond graphics - more mathematics of building video games
The Games Institute presents the next of a series of "Brown Bag Seminars" on October 29th, 2015.
Presenter: Dr. Ben Thompson
Title: Improving vision in patients with amblyopia ('lazy eye’) using modified videogames
DIY or Die Trying (with GI Jam) is a weekend-long event hosted by The Games Institute. Each of our events are designed to appeal to a wide variety of playful people.
Whether you have an idea for a game design in the works, or if game design has never crossed your mind, there is room for everyone! All levels of expertise and preparation are welcome.
This is the second workshop in the Games Institute Professional Development Series, focusing on dissertation writing and preparing candidates for the transition into the role of professional researchers. Workshops in this series are designed for advanced undergraduate students, graduate students, and post-doctoral scholars.
*Please note that this workshop is open to GI student members only.
The Games Institute presents the next of a series of "Brown Bag Seminars" on October 8th, 2015.