Events - 2020

Monday, November 16, 2020 — 12:00 PM to 1:30 PM EST

What does research through design entail? Join us for a talk by Dr. William Odom from Simon Fraser University

Wednesday, October 21, 2020 — 1:00 PM to 3:00 PM EDT
Stock photo of scrabble tiles

Race and game studies scholars discuss how board games can inspire conversations that confront racism and educate players about what needs to be done to address systems of white supremacy.

Friday, March 6, 2020 — 3:00 PM to 6:30 PM EST
Poster for the Captain's Gambit Launch Party

Register on Eventbrite

We're hosting a Captain's Gambit launch party, followed by a research/industry talk by the game's UX designer, AC Atienza. Play the game and then learn firsthand about the game development process: AC will discuss the process behind the research, international collaborative efforts, and iterative playtesting at the Games Institute.

Tuesday, January 28, 2020 2:30 PM EST

Veni, Vidi, Vici... Domino Pugnam: Classical Studies and Video Games

Abstract

Thursday, January 16, 2020 — 2:30 PM to 3:30 PM EST
Cheating and Modding Event Poster

Cheating & Modding in Video Games: A Place of Social Liminality

Please join us in the Collaboration Space for a talk on Cheating and Modding by English PhD student Jennifer Rickert! Read below for more details... see you there!

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