BEGIN:VCALENDAR
VERSION:2.0
PRODID:-//Drupal iCal API//EN
X-WR-CALNAME:Events items teaser
X-WR-TIMEZONE:America/Toronto
BEGIN:VTIMEZONE
TZID:America/Toronto
X-LIC-LOCATION:America/Toronto
BEGIN:DAYLIGHT
TZNAME:EDT
TZOFFSETFROM:-0500
TZOFFSETTO:-0400
DTSTART:20230312T070000
END:DAYLIGHT
BEGIN:STANDARD
TZNAME:EST
TZOFFSETFROM:-0400
TZOFFSETTO:-0500
DTSTART:20221106T060000
END:STANDARD
END:VTIMEZONE
BEGIN:VEVENT
UID:69cefce27200b
DTSTART;TZID=America/Toronto:20230323T143000
SEQUENCE:0
TRANSP:TRANSPARENT
DTEND;TZID=America/Toronto:20230323T160000
URL:https://uwaterloo.ca/games-institute/events/researching-disability-and-
 play-wheres-fun
LOCATION:EC1 - East Campus 1 175 Columbia Street West 1323 Waterloo ON N2L 
 5Z5 Canada
SUMMARY:Researching Disability and Play - Where's the fun in that?
CLASS:PUBLIC
DESCRIPTION:Games research is slowly diversifying in matters of representat
 ion as\nwell as accessibility related investigations. Similarly\, a materi
 alist\nand embodied understanding of play (also digitally) seeps in more o
 n a\ntheoretical basis. However\, we need to critically examine what kind 
 of\nbodies are invited to participate in play and how. Where games and\npl
 ay are mostly conceptualized as entertainment for the majority of\nbodies\
 , disabled people are often relegated to playing for\n externally motivat
 ed purposes that are often driven by deficit\noriented medical models of d
 isability. Using the theory on the\nsurrogate body in play\, they illustr
 ate how it can be instrumental to\ncritically engage with norms governing 
 digital play and identifying\ndesign opportunities playing with said bodil
 y norms to holistically\ncater to disabled audiences. They do so by focus
 ing on the critical\nanalytical category of disability not just through an
  access oriented\nlens per se\, but rather to bring principles of disabili
 ty justice to\nplay.
DTSTAMP:20260402T233354Z
END:VEVENT
END:VCALENDAR