The Games Institute presents the next of a series of "Brown Bag Seminars" on November 24th, 2017. The GI is located in EC-1, and these events are open to all members of the University of Waterloo.
Presenter: Kevin Stanley, Associate Professor in the department of Computer Science at the University of Saskatchewan and SWaGUR co-applicant
Title: Movement Real and Virtual
Abstract: How people move through, interact with, and consume physical space is a useful measure of modern life. Characterizing those motions is of intense interest to retailers, service providers and governments, as movement has been shown to correlate with personality, intent and activity. Leveraging movement requires the ability to describe it, beyond the ubiquitous heat map. Feature engineering of mobility patterns is an active research area, which attempts to leverage mathematical abstractions of human motion to create simple, human readable synopses of important motion parameters. But what happens when the motion is not real? Games are characterized by different goals, physical dimension and even physics from the real world. To what extent can virtual games be characterized using the tools of geographic analysis, and how do the results differ from the real world? In this talk, I will introduce some fundamental concepts of motion metrics from my research and the literature and examine how they might generalize into game analytics tools.
Date: November 24th, 2017
Time: 1:00pm - 2:00pm
Where: The Games Institute, EC1, Room 1331 (The Collaboration Space)
1:00 - 1:45am – Speaker's Presentation
1:45am - 2:00pm – Questions and Discussion
Biography of the Guest Speaker:
Kevin Stanley is an Associate Professor in, and Head of the Department of Computer Science at the University of Saskatchewan. He received his PhD in Engineering from Simon Fraser University in 2005. His background is in sensors and sensor systems, and his current research interests focus on data analytics, particular of sensed data. His interest in sensor data has allowed him to publish widely, from fuel cells to microfossils, from computer games to computer networks, from information theory to public health. He is currently a co-Investigator on CIHR funded research investigating the role of cityscapes on health using smartphones and sensors, a co-lead on a CFREF funded research program seeking to automate crop phenomics, a co-investigator on an NSERC CREATE funded project on game user research, and his own Discovery Grant funded research on the role of information theory in feature selection. More information HERE.
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