John Harris was a PhD student in Computer Science (BAsc. Mechatronics Engineering, UWaterloo; MSc Computer Science, UCalgary). His research focuses on the design and development of Strong Asymmetry in games as a means of promoting inclusiveness and getting more kinds of people playing together. Can we get grandparents playing with grandchildren? Physical therapists playing with their patients? Brothers with sisters? Not everyone enjoys playing games as weapon-toting space marines and not everyone enjoys playing match-3 puzzle games. Can we create games to bridge these gaps? John also runs the seasonal "G.I. Jam" events (more details at http://ThePlayfulPixel.ca) where the community can attend talks and tutorials on game design and work alongside mentors to make new prototype games of their own!