The Games Institute acknowledges that we are living and working on the traditional territory of the Attawandaron (also known as Neutral), Anishinaabe and Haudenosaunee peoples. The University of Waterloo is situated on the Haldimand Tract, the land promised to the Six Nations that includes six miles on each side of the Grand River.
Michael is a Ph.D. student in the English Language and Literature Department at the University of Waterloo. He is interested in three areas of game studies: the social engagements and activities of players, the historical shifts in game design and interpretation, and the formal aspects of video games, as they present themselves to the players. Michael’s dissertation discusses the use of text-based imagery in video games, with the argument that the video game industry is moving away from text-based styles of presentation to styles that emphasize image and sound. What this shift implies and reinforces in terms of people’s digital practices and consumption is what he hopes to explore. He’s also interested in social applications of digital media in general, and how societies adapt to these new technologies.
Sample Publication
"Doppelgamers: Video Games and Gothic Choice" in American Gothic: An Edinburgh Companion
Check out his WordPress for more of his work.