News archive - July 2018

Tuesday, July 31, 2018

GI faculty and researchers publish series of game studies books

Masculinities in play cover

Palgrave Games in Context, a series of games studies books edited by Neil Randall (director of the Games Institute) and GI alumnus Steve Wilcox.Three volumes are scheduled to be released this y

Wednesday, July 25, 2018

FPS Weekly: A Pace of Walking: Silent Hill, Trauma and Mapping by Matthew Schwager

Silent Hill 2 screenshot

This week  on FPS, we have a commentary from Matthew Schwager that approaches Silent Hill 2 as a game about mapping and uses that lens to explore its themes of trauma and the influence butoh, the Japanese dance of shadows, had on the game's design.

Wednesday, July 18, 2018

First Person Scholar Weekly: Hauntological Remediation Within P.T. and Resident Evil 7, by Andrew Bailey

Hauntological Remediation cover picture

This week in First Person Scholar, Andrew Bailey contributes an essay examining hauntological remediation in Resident Evil 7 and P.T. 

Wednesday, July 4, 2018

First Person Scholar Weekly: Sonic Spaces in Dark Souls, by Dylan Armitage

This week in First Person Scholar, Dylan Armitage from the University of Calgary contributes an essay on the use of sound in Dark Souls and how it affects the player experience.

When Dark Souls does use music, it uses it to say something about the space which it occupies as well as the characters and expected actions within those spaces.”  

Read the full essay here.

FPS

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