Wednesday, April 10, 2019

John Harris wins third place at Velocity Graduate Student Fund finals towards his enterprise: The Playful Pixel

GI member John Harris won third place, with a $5,000 grant, at the Velocity Graduate Student Fund finals for his pitch to develop his enterprise, The Playful Pixel. Harris is a PhD student in Computer Science studying asymmetric games as a means of promoting inclusiveness and getting more kinds of people playing together.

Thursday, April 4, 2019

Ashley Mehlenbacher's new book: "Science Communication Online"

Science Communication Online book cover

Ashley Rose Mehlenbacher, Assistant Professor in Rhetorical Studies at the University of Waterloo has authored a new book titled, "Science Communication Online: Engaging Experts and Publics on the Internet". The book is available in hardcover and paperback from major retailers and The Ohio State UP, and is also freely available online through an open access license.  

"Science Communication Online" explores the interactions between scientific experts and the general public in the new age of the Internet. The book discusses the themes of genre studies and rhetorical criticism, crowdfunding for research funding, databases for knowledge production, and blogging for scientific engagement.

Thursday, March 28, 2019

Emma Vossen responds to the eSports-inspired dress by Cranium Apparel

GI alum Emma Vossen published an essay entitled "Why the 'Gamer Dress' is about so much more than just a dress" in response to Cranium Apparel's new eSports-inspired dress design and their tweet announcing the product.

Thursday, March 28, 2019

Terrorarium early access trailer by Stitch Media and GI Members

Watch the early assess trailer for March 2019 game Terrorarium by Stitch Media, a media development company based in Toronto. Games Institute members Adam Bradley, Michael Hancock, and Judy Ehrentraut collaborated with Stitch Media on Terrorarium through Mitacs partnerships.

Wednesday, March 27, 2019

Games Institute HCI researchers win first place at AI for Good Hackathon

Winning team group photo

An interdisciplinary team of HCI Games Group and Games Institute members were awarded first place at the AI for Good 3rd Annual Hack-a-thon.

Tuesday, March 26, 2019

Shi Cao discusses wearable technology on Kitchener Today

Shi Cao joined Kitchener Today with Brian Bourke to discuss wearable technology.

Monday, March 25, 2019

Watch now: the Games Institute Multidisciplinary Panel on Cooperative Games

Watch the full recording of our Multidisciplinary Panel about Cooperative Games that took place Thursday, March 14th, 2019. Our three PhD student speakers discussed co-operative games as a genre through their  perspectives and experiences with the games Spirit Island (2017; board game) and Overcooked 2 (2018; video game).

Monday, March 25, 2019

Three GI Residents compete in the 2019 3MT Competition

GI Residents Caroline Wong, Rina Wehbe, and Robert P. Gauthier were among the competitors at the 2019 3MT (3 Minute Thesis) Competition. The 3MT challenges competitors to present their graduate research within 3 minutes on 1 static slide. 

Tuesday, March 5, 2019

Watch Now: Sagan Yee's Brown Bag Talk

Sagan Yee, Executive Director of the Hand Eye Society, joined us Monday, March 4 to give a talk about playful media and experimental game design.

Thursday, February 28, 2019

Rina Wehbe and Siyavash Izadi among top entries for NSERC Science, Action! contest

Games Institute members Rina Wehbe and Siyavash Izadi are among the top entries in the NSERC Science, Action! video contest.

The 25 videos with the most views by March 27 will proceed to the judges’ panel, where they will compete for one of 15 prizes. Join us in supporting Rina and Siyavash by watching their videos between February 27 to March 27 so that they can continue to advance in the competition and share their research with the world.

IMMERSe Network

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