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Michael Barnett Cowan

Michael Barnett-Cowan

Associate Professor, Department of Kinesiology

Dr. Michael Barnett-Cowan is an Associate Professor for the Kinesiology Department, Faculty of Applied Health Sciences, at the University of Waterloo.

Shi Cao

Shi Cao

Assistant Professor, Systems Design Engineering

Dr. Shi Cao studies human factors and ergonomics using both experiment and computational simulation methods.

Parmit Chilana

Parmit Chilana

Assistant Professor, Management Sciences

Professor Chilana has disciplinary training in Information Science and Computer Science and has worked on a variety of research projects in HCI.

Beth Coleman

Beth Coleman

Associate Professor, English Language and Literature

Beth Coleman is co-director of the Critical Media Lab at the University of Waterloo, and participates in the Rhetoric & Professional Writing major as well as the Master of Arts in Experimental Digital Media.

Karen Collins

Karen Collins

Associate Professor, Drama and Speech Communication

Karen Collins' research is diverse and interdisciplinary, but has always had a central focus: the interaction of humans and machines, specifically as related to sound.

Vic Diciccio

Vic Diciccio

Research Professor, David R. Cheriton School of Computer Science

Professor DiCiccio helped found the Institute for Computer Research (ICR).

Colin Ellard

Colin Ellard

Associate Professor, Department of Psychology

Colin Ellard is a psychologist researching neuroscience. ​​His interests include how the organization and appearance of natural and built spaces affects movement, wayfinding, emotion, and physiology. He directs the Urban Realities Lab at the University of Waterloo.

Mark Hancock

Mark Hancock

Associate Director, The Games Institute; Associate Professor, Management Sciences

Mark Hancock is the Associate Director of the Games Institute. He is also an associate professor in the Department of Management Sciences in the Faculty of Engineering, where he directs the Touchlab.

Kevin Harrigan

Kevin Harrigan

Associate Professor, Drama and Speech Communication

Kevin Harrigan is a member of the University of Waterloo's Canadian Centre for Arts and Technology (CCAT). He teaches courses in multimedia and computer-game design in the Digital Arts Communication (DAC) program, and has been a technical expert witness in legal cases regarding Electronic Gaming Machines (EGMs).

Craig S. Kaplan

Craig S. Kaplan

Associate Professor, David R. Cheriton School of Computer Science

Professor Kaplan studies the application of computer graphics in art, illustration, ornamentation, and design. This research area is rooted in computer graphics, but involves forays into art (to study historical sources) classical and computational geometry (to develop mathematical and computational models of ornament), and computer-aided design and manufacturing.

Edith Law

Edith Law

Assistant Professor, David R. Cheriton School of Computer Science

Edith Law is an Assistant Professor at the David R. Cheriton School of Computer Science at the University of Waterloo. Her research focuses on interaction techniques and incentive mechanisms for volunteer-based human computation systems, and how these systems can address problems in Science and Public Health. She is also part of the Human Computer Interaction Lab.

Fue-Sang Lien

Fue-Sang Lien

Professor, Mechanical and Mechatronic Engineering

Professor Fue-Sang Lien has over 20 years of research experience in Computational Fluid Dynamics (CFD) and Turbulance Modelling.

Chrysanne Di Marco

Chrysanne Di Marco

Associate Professor, Artificial Intelligence Group (David R. Cheriton School of Computer Science) Cross Appointment, English Language and Literature *Retired*

Chrysanne Di Marco has been a member of the Artificial Intelligence Group since 1990. She is also project leader of the HealthDoc project, which works to develop natural language generation systems for producing multimedia health information tailored to medical conditions and patient characteristics.

Ian Milligan

Ian Milligan

Associate Professor, Department of History

Ian Milligan is a digital and Canadian historian. He’s currently exploring how historians can fruitfully use web archives and other large digital repositories. 

Dr. Neil Randall

Neil Randall

Associate Professor, English Language and Literature

Director of The Games Institute

In addition to directing The Games Institute, Neil Randall has also earned large grants for The Interactive and Multi-Modal Research Syndicate (IMMERSe) and the Waterloo Game Analysis and Monitoring Environment (WatGAME). He is the Faculty Advisor to the Games Institute's First Person Scholar

Jennifer Roberts-Smith

Jennifer Roberts-Smith

Associate Professor, Drama and Speech Communication

Jennifer Roberts-Smith is Director of the Q Collaborative, a research lab that leverages digital media (including games) to study and encourage audience engagement in cultural activities. She is Principal Investigator of The Stratford Festival Online: Games and Virtual Learning Environments for Education and Audience Engagement, funded by the Ontario Early Researcher Award program and the Stratford Festival. Her recent work in game studies has focused primarily on Shakespeare games. At the Games Institute, JRS is also a member of the Virtual Reality cluster of the Digital Oral Histories for Reconciliation project. She teaches acting, digital media design, and dramaturgy, as well as directing departmental theatre productions in the Theatre and Performance program.

Stacey Scott

Stacey Scott

Assistant Professor, Systems Design Engineering Cross Appointment, English Language and Literature

Stacey’s research and teaching interests are human-computer interaction and computer-supported collaboration.

Gerald Voorhees

Gerald Voorhees

Assistant Professor, Drama and Speech Communication

Gerald Voorhees studies games and new media as sites for the construction and contestation of identity and culture. He is also interested in public discourse pertaining to games and new media, as well as rhetorics of race, ethnicity, gender and sexuality in mediated public discourse.

Jim Wallace

Jim Wallace

Assistant Professor, Department of Public Health and Health Systems

Jim Wallace is an Assistant Professor at the School of Public Health and Health Systems at University of Waterloo. His research focuses on interaction techniques for computing systems that involve multiple devices, such as smartphones, tablets, and large interactive wall displays, and how these systems can address problems in Public Health.

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Jennifer Whitson

Assistant Professor, Sociology and Legal Studies

Jennifer Whitson is the Research Advisor for Execution Labs, an accelerator and investment platform for indie game studios, as well as an affiliated faculty member with the Technoculture, Art and Games Research Centre  (TAG) at Concordia University.

Brian Cullen

Drama and Speech Communication

Brian graduated in Fine Art from the National College of Art and Design Dublin in 2000 where his interests included video and sound installation. He received an M.Phil in Music and Media Technologies from Trinity College Dublin in 2004 focusing on audio-visual composition.

Kaitlyn Holbein

Kaitlyn Holbein

Rhetoric and Communication Design

​Kaitlyn Holbein was a part-time Rhetoric and Communication Design MA student and full-time communications and marketing professional. She received her BA in English literature, with a minor in Sociology, from Carleton University. Kaitlyn enjoys exploring a wide range of topics in the fields of new media and game studies.

Chantel Pilon

Applied Health Sciences

Chantel Pilon was a co-op student for The Games Institute from September - December 2013. During her term she created many of the visual and digital promotional materials for the Games Institute. She was a fifth-year student enrolled in Honours Recreation and Business. In addition to her academics, Chantel was a member of the varsity track and field team at the University of Waterloo specializing in the pentathlon and 4X400m relay. The pentathlon is a contest consisting of five events: 60m hurdles, high jump, shot put, long jump and the 800m.

Evan Ribey

Evan Ribey

School of Public Health

Evan Ribey was an undergraduate student in the School of Public Health at the University of Waterloo. Currently entering his final year of his undergraduate education, he has research interests in web-based applications of health care data and information visualization.

Kassandra Arthur

English Language and Literature

Kasandra Arthur, HBA (Lakehead University) and MA (Lakehead University), both with a specialization in Women's Studies. Kasandra studies young adult literature, particularly the processes in which these texts are adapted to film.

Lisa Tran

Lisa Tran

Speech Communication

Lisa Tran was the Communications and Research co-op student for the Fall 2014 term. She has many titles to her role including Project Manager Assistant as well as Facilities Manager.

Betty Chang

Betty Chang

Systems Design Engineering

Betty Chang received her PhD from the department of Systems Design Engineering in the area of human-computer interaction and human factors. Her PhD work sought to improve users’ awareness of each other and of the situation when they collaborate over computer systems. She studied different technologies such as digital tabletops and multi-device environments, in various contexts including police emergency response, strategic board games, and classrooms.

Melissa Stocco

Drama and Speech Communication

Melissa Stocco  joined The Games Institute as a research assistant. She was a 4th year undergraduate student in the Arts and Business program with a major in Sociology and minor in Digital Arts Communication. Melissa became interested in studying games after taking Jennifer Whitson's course Gamers and Games, and Lennart Nacke's course Introduction to Game Design.

Nathan Chan

Nanotechnology Engineering

Nathan was an undergraduate Nanotechnology Engineering student. He helped run the Game Development Club (GDC), and is working to develop his first tabletop game, Humanity.

Wan Hong Situ

Computer Science

Wan Hong Situ is the CTO of Invuze. He is responsible for developing the platform and leading the implementation of the applications. He was  a fourth year Honours Computer Science student at the University of Waterloo. Wan Hong Situ has extensive experienced in web and mobile development utilizing multiple frameworks.

Lukas Schabler

Computer Science

Lukas Schabler (BA Graz University of Technology) is a Computer Science Master's student at the Technical University of Graz who is interested in Interactive Systems and Data Science. He joined the summer research program to expand his knowledge of game design.

Quinn Powell

Quinn Powell

English Language and Literature

Quinn Powell, BA (Wilfrid Laurier University) and MA (Wilfrid Laurier University), has research interests in gender studies, digital media theory and design, as well as post-colonial theory and literature.

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Brad Mehlenbacher*

Associate Professor, NC State University

Dr. Brad Mehlenbacher is a Visiting Researcher at the University of Waterloo’s Games Institute. Mehlenbacher does research on the differences between print and online media, studying how they inform human communication, instruction, and learning.

Alberto Mora

Computer Science

Alberto is a Ph.D. student at the Open University Of Catalonia, Spain, under the supervision of Dr. Joan Arnedo and Dr. Carina González, and a visiting researcher at the HCI Games Group. He holds a M.Sc in education and teacher training from the University of La Rioja and he is a computer engineer from the University of La Laguna. His main interests include gamification design in the field of learning environments, as well as healthcare and wellness. His thesis is titled "A framework for agile design of gamification services".

Guillaume Becasier

Engineering

Guillaume Besacier was a post-doctoral fellow in Human-Computer Interaction (HCI). During his Ph.D. at the Université Paris-Sud (France), supervised by Michel Beaudouin-Lafon and Frédéric Vernier, he worked with interactive tabletop computers and designed new interaction techniques to use a tabletop more effectively and easily, while being compatible with existing WIMP interfaces. 

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Kaitlin O'Brien

English Language and Literature

Kaitlin graduated with a Master's degree in Rhetoric and Communication Design. She has strong interests in communication strategies, marketing, public relations, and event planning. Kaitlin is the former Communications and Project Coordinator for the GI.

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Diane Watson

Computer Science

Diane Watson is a PhD Candidate in the Cheriton School of Computer Science at the University of Waterloo. Her focus is on Gamification, in particular, how positive behaviours can be encouraged through games.

Umair Rehman

Umair Rehman

Systems Design Engineering

MASc. candidate from Systems Design Engineering working as an experimental perceptual psychologist, a quantitative user researcher and a human factors engineer at the Human Optimization and Modelling Lab (HOM Lab).

Kayla Oliveira

Kayla Marie Oliveira

Arts and Business

Kayla received her Undergraduate Degree from the University of Waterloo studying Arts and Business. From past co-op experiences, Kayla has worked in various industries at companies such as Art in Tanzania, MappedIn, Humber College and CIBC.

Michael Hancock

Michael Hancock

English Language and Literature

Dr. Michael Hancock is a sessional instructor in the Department of English Language and Literature at the University of Waterloo. His dissertation was on the history of textual representation in videogames, a study which ranges from videogame instruction manuals to the 1989 Amiga game It Came From the Desert. He is interested in three areas of game studies: the appearance of gamic structures in other media, the historical shifts in game design and interpretation, and the formal aspects of video games, as they present themselves to the players. He’s also interested in social applications of digital media in general, and how societies adapt to these new technologies.

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Becky Anderson

English Language and Literature

Becky Anderson, BA (English; French Studies, Waterloo), MA (Literary Studies, Waterloo) is a third-year PhD Candidate at UWaterloo, where she's also pursuing a concurrent Graduate Diploma in Cognitive Science. She's the recipient of the Provost Doctoral Entrance Award (2015-2016), a Jack Gray Fellowship (2016-2017), and a President's Graduate Scholarship (2017-2018).

Mitchell Gordon-Habib Loewen

Psychology

Mitchell Loewen was a 4th year Knowledge Integration and Psychology Joint Honours student with a Collaborative Design Specialization at the University of Waterloo. Under the supervision of Dr. Lennart Nacke and Dr. Chris Burris, Mitchell was working on his undergraduate Psychology thesis investigating the relationship between the self and avatar creation norms in video games. Mitchell is also very passionate about game design, and is currently working with some fellow undergraduate students to publish a game they designed during Dr. Nacke’s Introduction to Game Design course.

Marim Ganaba

Digital Experience Innovation

Marim joined the Games institute as UX designer and research assistant. She recently completed her Masters in Digital Experience Innovation program at the University of Waterloo. With her skills in design and background in science, she is passionate about understanding people’s behaviour then crafting products and experiences that delight and empower them. She worked under the supervision of Dr. Nacke on various projects where she helped create intuitive solutions to complex problems. Her area of interest is in human centric design, interaction and motion design.

Kelly Hornung

Kelly Hornung

School of Environment, Resources, and Sustainability

Kelly was in the process of finishing her undergraduate degree in the Faculty of Environment at the University of Waterloo, with a minor in Theatre & Performance.

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Liu Zhe

Computer Science

Liu Zhe is a master's student co-supervised by Professor James Wallace from School of Public Health and Professor Daniel Vogel from School of Computer Science. Her current research is studying about people's fatigue when interacting with touch-sensitive display walls.

Sultan Alharthi

Computer Science and Psychology

Through an activity theory approach, Sultan's focus was to understand urban search & rescue teams' activity and training to design game mechanics and interfaces in simulation games. The aim of this simulation game was to improve urban search & rescue teams' sensemaking and planning skills. Sultan was involved in multiple research areas of HCI including: mixed reality games, serious games, augmented and virtual reality games, gesture based interaction games, and idle games.

Alex Fleck

Alex Fleck

English Language and Literature

Alex Fleck is a Masters student in the XDM stream interested in the application of new media (games) criticism to other forms. In particular, he is interested in the transposition of literary works into other media.

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Kristina Llewellyn

Associate Professor, Social Development Studies

Kristina R. Llewellyn is the Principal Investigator of Digital Oral Histories for Reconciliation (www.dohr.ca): The Nova Scotia Home for Colored Children History Education Initiative, a project funded by the Social Sciences and Humanities Research Council of Canada.

Kevin Barton

Kevin Barton

Psychology

Kevin Barton received his PhD in Cognitive and Behavioural Neuroscience from the University of Waterloo. His doctoral research examined how people effectively navigate the world around them, using techniques drawn from mathematics, psychophysiology, virtual reality, and computational neuroscience.

Jason Hawreliak

Jason Hawreliak*

Assistant Professor, Game Studies, Brock University

Jason Hawreliak received his Ph.D. in English from the University of Waterloo. His research examines rhetorics of heroism and immortality in videogames. Other research interests include multimodal rhetoric and the psychological function of digital media.

Phil McClelland

Phil McClelland

User Experience Designer

As a User Experience Designer, Phil spends his days learning to understand people and the work that they do, and then finding ways to make that work more effective and satisfying. But as a long-time game nerd, he can't help but turn that same lens on the mechanics that underpin games--what works, what doesn't, and what that means for the experiences that games offer.

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Elise Vist

English Language and Literature

Elise Vist, BA and MA (English, Carleton University), is a Ph.D. candidate studying fans, immersion, and queerness. Her research focuses on hockey fans and Real Person Fanfiction, but she has also written about immersion and queerness in games, including dys4iaDragon Age: Inquisition, Lord of the Rings: Online, and the worldwide scavenger hunt GISHWHES. She is also passionate about creative and playful game design, running workshops using University of Alberta's Cobble Cards. As a co-founder of the Games Institute Janes (GI Janes), Elise encouraged women and non-binary people to find joy in gaming. 

Jagger Nast

Jagger Nast

Applied Mathematics

Jagger Nast was an undergraduate student in Applied Mathematics at the University of Waterloo looking to expand his knowledge of game design.

Kent Aardse

Kent Aardse

English Language and Literature

Kent Aardse was a PhD Candidate in English Department at the University of Waterloo and a research assistant for The Games Institute. His research focuses on humans as fundamentally technological beings, paying particular attention to the intersection between digital technology and literature.

Natalee Blagden

English Language and Literature

Natalee was a Master's student in the English Language and Literature Department at the University of Waterloo.

Betsy Brey

Betsy Brey

English Language and Literature

Betsy Brey (BA and MA, University of Minnesota Duluth) is a PhD candidate in the English Language and Literature department, specializing in game studies. Her research focuses on the narratological impacts of game mechanics. In particular, she researches mechanics and storytelling in metagames, virtual reality, and role-playing games.

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Rita Orji

Computer Science

Dr. Rita Orji was a Postdoctoral Fellow in the Games Institute, working with Dr. Lennart Nacke and Dr. Chrysanne Di Marco. Rita’s research at the Games Institute focuseed on creating persuasive games aiming to help adolescents avoid various interconnected risky health behaviours (e.g., risky sex; drugs and alcohol use).

Gerd Schmidt

Computer Science

Gerd is doing his Master's in Computational Visualistics at the Otto von Guericke University in Magdeburg (Germany). There he focuses on real-time applications, visualization, AR/VR and game development. He's also an honary member of Acagamics, a students game developer club and a research assistant at STIMULATE and IBMI where he develops medical technology applications.

Caroline Wong

Psychology

Caroline Wong has joined The Games Institute as a research assistant for her Spring 2017 co-op and will be under the supervision of the Associate Director, Dr. Mark Hancock.

Andrew Jian-Lan Cen

Systems Design Engineering

Andrew will be starting his Masters of Systems Design Engineering this fall. Andrew has an undergraduate degree in Speech Communication and was an undergraduate researcher with HCI Games. Andrew is an emerging digital media designer. His primary focuses in digital design revolve around photography and videography. Andrew also has experience in the Adobe suites including; Photoshop, Illustrator, Lightroom. He also has taken an interest in game development and game design, having played many games in his past time.

Jay Chilibecki

Jay Chilibecki

Computer Science

Jay was a fifth year Computer Science undergraduate student. He is passionate about game design and creation, and worked at the Games Institute as a developer during the Winter 2014 and Summer 2015 co-op terms.

Mahir Hoque

Fine Arts, Computer Science and Digital Art Communication

Mahir Hoque was an undergraduate student at the University of Waterloo, majoring in Fine Arts and minoring in Computer Science and Digital Art Communication. He is interested in art, design, technology and the fusion of these disciplines. 

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John Yoon

English Language and Literature

John (BA Honors English, Alberta), MA (Literary Studies, Waterloo) is a first year PhD candidate at Waterloo. His research interests include narratology, the narrative of sports, eSports, online gaming culture, and digital media studies. His dissertation will examine the narrative structure of traditional sporting broadcasts and of online eSports leagues.

Chris Lawrence

English Language and Literature

During my undergraduate studies at Carleton I double majored in English Literature and Linguistics, and played a lot of video games. During my Masters in English Literature at Carleton I specialized in science fiction and dystopia, and played a lot of video games. At some point I realized that I ought to combine these interests.

Adam Bradley

Adam Bradley

English Language and Literature

Brief Bio

Adam Bradley, BA (McMaster) MA (Waterloo), is a PhD student interested in the intersections between technology and traditional literary studies. His MA research project, titled "Data Visualization and the Avant-Garde Aesthetic" was a digital humanities project completed in conjunction with the English department's Digital Media Lab and the Computer Science department's Touchlab.

Andre Yam

eSports Specialist

Andre Yam is an eSports specialist who is concerned with all aspects of competitive "play" and the spectatorship that follows. He has an M.A. in English Literary Studies from the University of Waterloo with a combined honours B.A. in English and History from Wilfrid Laurier University. He currently works with the Games Institute along with the Ontario eSports Gaming Events group in promoting and theorizing the future of eSports.

Erica Robinson

Erica Robinson

Designer

Erica is a filmmaker and designer. She has just completed  a film called “John Orpheus is Dead” which is part of a multidisciplinary collaboration that includes an album, concerts, music videos and even a jewellery line called Gada Chainz. 

Emma Vossen

English Language and Literature

Emma Vossen is a PhD candidate currently writing a dissertation examining how accessible games and gaming/gamer culture is to women. Her research is specifically examining how comfortable women feel playing, talking and writing about games in both physical and virtual spaces and how this determines who enters and becomes a part of gamer culture.

Matthew Schwager

Matthew Schwager

Experimental Digital Media

Matthew was an MA student in the Experimental Digital Media program. His research involved media design, narrative, and experimental graphics.

Kirk Goodlet

History

Kirk W. Goodlet received his PhD in History at the University of Waterloo and was a research associate at the Laurier Centre for Military Strategic and Disarmament Studies. He has worked and conducted research in archives across Canada, the Netherlands, and Belgium. In addition, Kirk is also the co-founder and writer for clioscurrent.com, a website dedicated to exploring current affairs with historical perspective.

Rob Parker

English Language and Literature

Rob Parker (MA, Wilfrid Laurier & BA, MA, Waterloo) was a research associate and HASTAC scholar (2013-2014), a contributing editor for First Person Scholar, and has been actively involved with the Games Institute since 2012.

Brandon Ralph

Brandon Ralph

Psychology

Brandon Ralph (BSc and MA in Psychology) was a PhD candidate in the Cognitive Neuroscience division of the Psychology Department at the University of Waterloo. His primary areas of expertise are visual processing and attention.

Jennie Heo

Digital Experience Innovation

Jennie Heo recently completed her Master of Digital Experience Innovation program at the University of Waterloo. With her background in BA English and M.Ed in Applied Psychology & Human Development, she is passionate about conducting user research throughout the end-to-end process of delivering human-centric products through storytelling. 

Ian Holstead

Ian Holstead

Electrical Computer Engineering

Ian was an undergraduate student in his final year of Computer Engineering. As both a gamer and a filmmaker, Ian enjoys figuring out how each discipline can draw from the other to produce better media.

Leah Zhang-Kennedy

Lecturer, User Experience Research and Design

Leah teaches User Experience Design and Innovation at the University of Waterloo’s Stratford Campus. She joined Waterloo from an interdisciplinary background, bridging design and research from computer science, human-computer interaction, and graphic design. She has four years of industry experience working as a designer.

Mufaddal Dairkee

Computer Science

Mufaddal was a 2B Computer Science student at the University of Waterloo, who joined the GI team to work as a Research Assistant co-op student.

Shadi Davarian

Digital Experience Innovation

Born in Tehran-Iran, as a painter and digital artist, Shadi started painting professionally in 2004. Earlier on, she used to take photos, manipulate them using computer and paint them on the canvas. Later in her career, she stopped painting on canvas and stopped using human figures in her paintings and instead, started to work with objects. She likes to show women in her digital and analog artworks to highlight the problems they are confronted with in society.

Ed Lank

Ed Lank

Associate Professor, Cheriton School of Computer Science

Ed Lank is an associate professor in the Cheriton School of Computer Science at the University of Waterloo. His research is in the area of Human-Computer Interaction (HCI).

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Julia Brich

Computer Science

Julia Brich was a Ph.D. student from Ulm University, Germany. In her work, she focuses on the effects that various game mechanics like highscore systems, achievements, or non-player character design have on player motivation.

Ruby Huang

Ruby Huang

Psychology

Ruby was working at the GI as the Project Coordinator for her Fall 2015 co-op term. Now entering into her third year of Honours Arts and Business at the University of Waterloo, she is pursuing a major in Psychology with minors in Human Resources Management and Digital Arts Communication.

Seamas Weech

Kinesiology

Seamas received his MSc in 2013 from Queen's University, Kingston, in the area of Psychology (Brain, Behaviour, and Cognitive Science). He is currently finishing his PhD in the same area. Seamas' postdoctoral research will focus on understanding the factors that relate to cyber sickness in virtual reality (VR). His previous work involved the use of sensory stimulation to reduce conflicts between senses in VR. 

Melody Zheng

Melody Zheng

Past Project Coordinator

Melody was the co-op student for The Games Institute for Winter 2016. She's an Arts and Business student, majoring in Psychology and minoring in Human Resources Management. She has worked closely with the Project Manager to organize special events at The Games Institute to showcase both the gaming culture within the university. She also worked on improving the GI website, and digitizing or redesigning some of the outdated systems.

Gina Angelea

Designer

While currently working as freelance web, digital, and marketing designer, Gina continues to look for new opportunities to put her passion for presentation and design to good use.  

Alex Orlando

Alexandra Orlando

English Language and Literature

Alexandra Orlando (BA and MA, English and Film, Wilfrid Laurier University), is a first year Ph.D. student at the University of Waterloo in the English Languages and Literature department. She is specializing in narratology and game studies. Her research interests include the intersection between film theory and game cinematics, e-sports and East Asian game studies.

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Ashley Rose Mehlenbacher

Assistant Professor, Department of English Language and Literature

Professor Mehlenbacher is an Ontario Early Researcher Award holder who specializes in science communication, citizen science, and expertise in multidisciplinary teams. 

George Ross

George Ross

English Language and Literature

George Ross, BA (Hons.) (Linguistics and Applied Language Studies, Carleton University) and MA (Applied Language Studies, Carleton University) specializes in simulations, organizational rhetoric, and narrative modeling.

Jesse Hoey

Jesse Hoey

Associate Professor, David R. Cheriton School of Computer Science

Dr. Jesse Hoey is an associate professor in the David R. Cheriton School of Computer Science at the University of Waterloo.   He is also an adjunct scientist at the Toronto Rehabilitation Institute in Toronto, Canada, where he is co-leader of the AI and Robotics Research Team.  Dr. Hoey received the B.Sc. degree (1992) in physics from McGill University in Montreal, Canada, the M.Sc. degree (1995) in physics and the Ph.D degree (2004) in computer science from the University of British Columbia in Vancouver, Canada.  From 2004-2010, he was an assistant professor  in the School of Computing at the University of Dundee, Scotland.    In 2014-2015 he was a visiting professor at the Institut National de Recherche en Informatique et en automatique (INRIA) in Sophia-Antipolis, France.

Kirsten Robinson

Kirsten Robinson

Systems Design Engineering

Kirsten Robinson is a systems design engineer and designer. She worked on Governor General Award winning architect Phillip Beesley’s Hylozoic Soil team to create responsive architectures that were shown across Canada and at the Venice Biennial.

Ryan Clement

Ryan Clement

English Language and Literature

Ryan Clement (MA York University, BA Brandon University) was an English PhD candidate who studies the relationship between emergent narrative and game mechanics and the possible use of this interaction for new forms of education and intercultural communication.

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Emily West

Past Operations Coordinator

Emily West started her work with the GI as a Research and Communications Assistant co-op student for the Winter 2015 term. Upon completion of her Bachelor of Arts in Psychology she has returned to The Games Institute full time as Operations Coordinator.

Diana Moreno Ojeda

English Language and Literature

Diana has a strong research focus on discourse analysis and social semiotics. Her MA Thesis, entitled "Appraisal Theory in the Identification of the Discursive Choices at Work Behind the Positioning of Powerful Women in Public Discourse," was strongly influenced by the work of Norman Fairclough, P.R.R. White and Ronald Wardhaugh.

Lindsay Meaning

English Language and Literature

Lindsay Meaning is a PhD candidate in the department of English. Her research interests include representations and reproductions of structural violence in video games, as well as 19th century women's writing.

Mahzar Eisapour

Systems Design Engineering

Mahzar was a master's student in the Systems Design Engineering department. She previously earned her bachelor's degree in Software Engineering.

Her research focuses on the design and development of virtual reality exergames to promote physical activity for people living with dementia.

Saifuddin Hitawala

Computer Science

Saifuddin Hitawala is a Masters student at the Cheriton School of Computer Science at the University of Waterloo. His research interests include artificial intelligence, machine learning, database systems, network security and data structures and algorithms. 

Christian Metaxas

Christian Metaxas

English Language and Literature

Christian is an award winning writer from Toronto. He is interested in eSports and the narrative negotiations that take place between player and game. Christian is currently studying in the Experimental Digital Media stream.

Jenn Rickert

English Language and Literature

My research interests involve gender, hierarchy, and online gaming communities, specifically surrounding MMO/online games like World of Warcraft. I am also interested more broadly in technology and culture, namely, how culture and people shape technology (through video games), and in turn how technology (video games) shape people and culture. 

Rina Wehbe

Rina Wehbe

Computer Science

Rina R. Wehbe is working towards a Ph.D. Computer Science, Cheriton School of Computer Science. Her affiliations include HCI Games Group, and the Games Institute.  

Marta Jacyla

Science and Business

Marta is in her third year of studying Science and Business with a specialization in Biotechnology. She aspires to combine her knowledge of both fields in the future.  Marta has been with the Games Institute since the Fall 2017 term, and greatly enjoyed her co-op role as the Operations Assistant in Spring 2018.  

Marta loves cross stitching and sings in an a cappella group at the University. Marta’s favourite types of video games are story-based role-playing games and life simulation games. During her employment, she reveled in playing new games and testing out new technology.

Mike Schaekermann

Computer Science

Mike is a Masters student in the Computer Science program at the University of Waterloo. Before coming to Canada, he studied game development and augmented reality in Austria and Medicine in Germany. He is also a co-founder of a Berlin-based start-up company which is active in the 3D printing sphere.

Ben Thompson

Ben Thompson

Associate Professor, Optometry and Vison Science

Ben’s background is in visual neuroscience and his research interests relate to the development and plasticity of human visual brain areas.

Alexandra Paz-Barreiras

Legal Studies and Business

Alexandra Paz-Barreiras was The Game Institute's Spring 2014 Marketing, Communications, and Research co-op student. As her long title suggests, Alex was responsible for many tasks, one of which being the management of the GI and IMMERSe web sites. She is in the process of completing her undergraduate degree through the Arts and Business program in the Faculty of Arts.

Felan Parker

Felan Parker

Games Institute

Felan Parker is a SSHRC Postdoctoral Fellow with the Technoculture, Art and Games Research Centre at Concordia University. His current research examines indie gaming cultures, and he is collaborating with the Games Institute on the Indie Interfaces project.

John Harris

John Harris

Computer Science

John Harris is a PhD student in Computer Science (BAsc. Mechatronics Engineering, UWaterloo; MSc Computer Science, UCalgary). His research focuses on the design and development of Strong Asymmetry in games as a means of promoting inclusiveness and getting more kinds of people playing together.

Alex Hodge

Alexander Hodge

Research Assistant

Alexander Hodge is an audio engineer, creative technologist, and freelance software developer. He is interested in music technology in general, and especially in the way sound can influence Human-Computer Interaction.

Lauren Burr

English Language and Literature

Lauren Burr is a PhD candidate in the English Department at the University of Waterloo studying locative media, augmented/alternate/hybrid realities, and pervasive games. Lauren’s recent collaborative projects include Bonfire of the Humanities, an alternate reality game designed for Congress 2012; Cytopath, an augmented reality necromedia game set in downtown Kitchener; and House of Lexia, a locative hypertext remediation of Mark Danielewski’s House of Leaves.

Deltcho Valtchanov

Deltcho Valtchanov

Psychology

​Deltcho Valtchanov is a postdoctoral research fellow with a background in virtual reality, human visual perception, and cognitive and behavioural neuroscience. His past research has focused on how low level visual information influences emotional responses to, and aesthetics of, visual scenes.

Brian Schram

Sociology

Brian is a PhD candidate in the Department of Sociology & Legal Studies. His  research looks at the intersection between surveillance and new media. Specifically, he is interested in how software has come to structure identity politics, labour practices, and activism both online and off.  

Amber O'Brien

English Language and Literature

Amber O’Brien is pursuing a Masters in Literary Studies. Her main area of interest is examining how narratives in science fiction and fantasy texts work to challenge and alter gender ideologies in Western societies.

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Jane Tingley

Assistant Professor, Fine Arts

Jane Tingley is an Assistant Professor in Hybrid Media in the Department of Fine Arts and the Stratford campus at the University of Waterloo in Ontario, Canada.  Her research combines traditional studio practice with new media tools, spanning responsive/interactive installation, performative robotics, and the creation of a gestural game.

Ning Jiang

Ning Jiang

Assistant Professor, Systems Design Engineering

In the research community, there has been a new direction of research on dexterous myoelectric control mimicking the neuromuscular system by extracting nature control information from surface EMG with advanced algorithm, and Ning Jiang is one of the world leading experts in this exciting direction.

Kai Bornemann

Computer Science

Kai is doing his Master's in Computer Science at the Otto von Guericke University in Magdeburg (Germany). There he focuses on realtime applications, visualization, AR/VR and game development. He's also a member of Acagamics, a students game developer club and a research assistant at STIMULATE where he develops medical technology applications.

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Gustavo Tondello

Computer Science

Gustavo Tondello is a Ph.D. student at the University of Waterloo under supervision of Dr. Lennart Nacke and Dr. Daniel Vogel and researcher at the HCI Games Group and the Games Institute. His main interests include gamification and games for health and learning.

Joseph Tu

Fine Arts

Joseph is a previous game tester for: Dota2 (Valve), Maplestory (Nexon), Blade&Soul (Ncsoft) and GunZ : The Duel(Mailet). He has immense interests in UX and UI interfaces. With his background in Digital Arts Communication (DAC), he seeks to explore the different dimensions of wireframes and paper prototypes that can be useful in game designs.

Joseph is deeply involved with the Duke of Edinburgh program (Gold Status), and enjoys shooting digital cinematography on his free time.

Saba Oji

Saba Oji

School of Public Health

Saba is in her third year of Health Studies, with a minor in Gerontology.

She has worked as a research assistant on various projects started in The Games Institute. Her interests revolve around projects that relate to patient satisfaction, especially the elderly.

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Tyler Black

English Language and Literature

Tyler is an undergraduate student at the University of Waterloo, completing a Bachelor of Arts in English, majoring in Rhetoric, Media and Professional Communication, with Intensive English and Digital Media Studies specializations.

Pierson Browne

Sociology and Legal Studies

Pierson Browne is a second-year Ph.D. student who has arrived in the Games Institute by way of Concordia University’s M.A. Media Studies program, during which he was an active contributor in two games research institutions: the mLab and the Centre for Technoculture, Art, and Games. Pierson’s history as an aficionado of competitive card games and competitive digital strategy games has guided his academic interest towards metagames—the compelling product of collisions between competitiveness and sociality in the context of play.

Victor Cheung

Victor Cheung

Systems Design Engineering

PhD candidate from the Systems Design Engineering department at the University of Waterloo. He received his MPhil in Computer Science, B(Eng) in Computer Science Information Engineering from the Hong Kong University of Science and Technology.

Amber West

English Language and Literature

Amberly H. West, (BA and MA University of Waterloo) researches games for health. Her secondary research areas include adaptations, rhetoric, and new media studies. Under the supervision of Dr. Neil Randall and Dr. Mark Hancock, she and Rebecca Langer (Computer Science) have been working on a multi-disciplinary research project for which the team researched, designed, and developed a prototype of a game that teaches children to identify and manage food allergies.

Alice Bao

Alice Bao

School of Environment, Enterprise and Development

Alice is doing her Masters in Sustainability Management. Her thesis aims to answer whether gamification can engage employees to advance corporate social responsibility.

Jonathan Rodriguez

Jonathan Rodriguez

Computer Science

Jonathan Rodriguez is a Ph.D. candidate in the Department of Computer Science.

David Hussey

David Hussey

History

Leila Homaeian

Leila Homaeian

Systems Design Engineering

Leila is a PhD student in Systems Design Engineering. She studies large interactive surfaces, such as wall displays and digital tabletops, and how to support co-located collaboration around them. Leila received her MSc. degree in Software Engineering from the University of Alberta.

Steve Wilcox

Steve Wilcox

English Language and Literature

Steve Wilcox is a PhD candidate in the English department at the University of Waterloo where he studies empathy, videogames, comics, and rhetoric. His focus is on the use of media for translating knowledge between bodies, communities, and cultures. He is also one of the 25 grad students across Canada to win a $3000 SSHRC award in the "Research for a Better Life: The Storytellers" competition.

Wilcox is currently researching the relationship between language, media, and normativity. More specifically, he is interested in how media defines and replicates a normative definition of reality and how this impacts what we think of as abnormal and disabled.

Pascaline Lorentz

Pascaline Lorentz

Sociology

​Pascaline Lorentz has her PhD in Sociology and is a Postdoctoral Researcher working on online gaming at the Institute for Research on Children, Youth and Family at Masaryk University in Brno, the Czech Republic.
Granted with an ENDEAVOUR Research Fellowship in 2011 she undertook a study documenting the social environment of an intense practice of virtual world attachments in Australia. 

Jason Lajoie

English Language and Literature

Jason Lajoie (@LudicScribbler) is a PhD candidate in English Language and Literature at the University of Waterloo. His work explores how gay identities are constructed and negotiated through media and technology in online gaming and social media. He graduated Magna Cum Laude with an Honours BA in English Literature and Theatre, and an MA in English Literature from the University of Ottawa. He has been the recipient of a Joseph-Armand Bombardier CGS Master's Scholarship, and an Ontario Graduate Scholarship.

Philip Miletic

English Language and Literature

Philip Miletic is an English PhD Candidate, whose areas of interest include digital life writing and 20th-century American literature. He is the Book Reviews Editor for First Person Scholar and the Vice President of the Student Association of Graduates in English (SAGE).

Nicholas Hobin

Nicholas Hobin

English Language and Literature

Nicholas Hobin, BA (King's University College at WU) and MA (University of Waterloo), is a first-year PhD student curious about video games, narratology, Lovecraftian horror, and Shakespeare.

Karina Arrambide

Systems Design Engineering

Karina is a Ph.D. student pursuing a degree in Systems Design Engineering at the University of Waterloo, under the supervision of Dr. Lennart Nacke. She holds an MSc in Information Technology with Business and Management from the University of Sussex in the UK, and a BSc in Information Technology from the University of Monterrey in Mexico. Her main interests include understanding player's behaviors and emotions by applying diverse games user research methodologies, specifically biometrics such as electromyography and galvanic skin response.

Alvaro Uribe

Alvaro Uribe

IMMERSe

Brief Bio

​Alvaro Uribe holds has a degree in Mechatronics Engineering from Mil. Nueva Granada University, Bogotá, Colombia and a Master's and PhD in Mechanical Engineering from Universidade Estudal de Campinas, São Paulo, Brazil.

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Sebastian Malton

Computer Science

Sebastian Malton is an undergraduate student in the Department of Mathematics studying Computer Science and a minor in Classical Studies and a research assistant for the Games Institute and the Rhetorical Figures working group.

Shawn Dorey

Shawn Dorey

English Language and Literature

Shawn Dorey is a student in the Masters of Arts - Experimental Digital Media program inside of U Waterloo's English department. Coming from the University of New Brunswick, they graduated with a First Class designation for their Honours Bachelor of Arts in Media Arts and Cultures.

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Kenny Fung

Business

Kenny is a recent MBA graduate at Wilfrid Laurier University and has a B.A. Honours Psychology from the University of Waterloo. He is currently interested in the field of computer science and is actively contributing to various projects at the HCI Games Group.

Anda Gabriela Chitescu

Global Business and Digital Arts

Anda is a graduate from the Global Business and Digital Arts program at the University of Waterloo and is currently studying animation at Seneca College. With more than four years experience as a digital freelance artist, Anda is proficient in all applications within the Adobe Suite. Anda seeks to find ways to intersect their background in games, animation, and user experience design.

Isabel Pedersen

Isabel Pedersen*

Associate Professor, Communication Studies, UOIT

Dr. Isabel Pedersen, Director of the Decimal Lab at UOIT and Canada Research Chair in Digital Life, Media, and Culture, studies the societal impact of human-computer interaction.

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Cayley MacArthur

Systems Design Engineering

Cayley MacArthur, BKI (Knowledge Integration, Waterloo), MA (English & Systems Design Engineering, Waterloo), is a PhD student in Systems Design Engineering.

Conchita Rodrigues

Conchita Rodrigues

Student


Conchita is a student at the University of Waterloo entering the final year of her undergraduate degree. She is in Honours Arts and Business, Honours Peace and Conflict Studies, and her minor is International Studies. 

Judy Ehrentraut

English Language and Literature

Judy Ehrentraut is a PhD candidate researching the creation of posthuman bodies in virtual and augmented realities through technological embodiment. Her dissertation examines how VR and AR expand notions of presence through mobile smartphones and heads-up displays that physically and cognitively extend the boundaries of the body. She is a research associate at the University of Waterloo's Critical Media Lab and a resident of the Games Institute. As part of the IMMERSe network, her ongoing work involves the multimodal and interactive components of VR and AR immersion in video games.

Susan Elliott

Susan Elliott

Professor, Geography and Environmental Management

Susan is a medical geographer with specific interests in global environmental health. She is an Adjunct Professor with the United Nations University Institute for Water, Environment and Health, a partner in much of the global water and sanitation research that she does. She is also a research lead for the AllerGen national centr

Lesley Northam

Computer Science

Lesley Northam is a Ph.D. student in Computer Science, in the Computer Graphics Lab (CGL). She studies film language, cinematography, stereoscopic 3D and HFR. She is also interested in non-photorealistic rendering.

Megha Bhatt

English Language and Literature

Megha Bhatt was the Winter 2014 co-op student and worked as a research programmer and communications assistant for The Games Institute. During her term she helped with various projects using different software for web designing and gaming needs.

Wilson Kwong

Recreation and Leisure

Wilson Kwong was a co-op student for The Games Institute for fall term 2013. He is enrolled in the Recreation and Sports Business program with a minor in Computer Science and Human Resource Management. He likes to spend his free time playing video games, especially sports games (FIFA, Madden and NBA 2K). Wilson is also interested in photography and playing basketball.

Toby Malone

Toby Malone

Drama and Speech Communication

Toby Malone holds a B.A (Hons.) from the University of Western Australia and a Ph.D. from the University of Toronto’s Centre for Drama, Theatre, and Performance Studies. 

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Kateryna Morayko

Systems Design Engineering

Kateryna Morayko is pursuing a masters in systems design engineering through the SWaGUR program under the supervision of Dr.Mark Hancock. She is interested in implementing psychology theories and methods into game experience research, and to study gameplay behaviour in various contexts (such as VR).

Will Fast

Will Fast

English Language and Literature

Will is a PhD candidate who studies modern videogame-based iterations of Victorian England.  He is interested in better understanding historical games' abilities to productively revise and recreate elements of the past.  His current research investigates the representation of women in neo-Victorian games and their basis in the fiction of the nineteenth century.

Cong Wang

Computer Science

Cong is a fourth year Computer Science student at the University of Waterloo with double minors in Psychology and Entrepreneurship. He has co-founded, and serves as advisor on several startup ventures in the KW region.

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Ruth Torres Castillo

Computer Science

Ruth is a senior PhD student in the Interdisciplinary Doctorate with a concentration in Computer Science and Curriculum & Instruction at New Mexico State University. She is interested in developing educational games that have a constructivist approach and that enhance critical thinking.

Mike Brown

Michael Brown

Game Designer and Developer

Mike is a local game developer that has worked in the games industry since 2010. Mike helped us develop Quantum Cats and Alice and Schrodinger's Excellent Adventures. You can find some of his game jam work at http://mikegbrown.itch.io.

Lennart Nacke

Lennart Nacke

Associate Director Graduate Studies, Stratford | Associate Professor, Stratford / Drama and Speech Communication / The Games Institute

Dr. Lennart Nacke is an Associate Professor, the Associate Director Graduate Studies for Stratford campus, and the Director of the HCI Games Group at the University of Waterloo’s Games Institute. Professor Nacke teaches User Experience, Human-Computer Interaction, and Game Design at the University of Waterloo.

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Séamas Weech

Kinesiology

Séamas received his PhD from Queen's University, Kingston, in the area of Psychology (Brain, Behaviour, and Cognitive Science). His postdoctoral research focuses on understanding the factors that relate to cyber sickness in virtual reality (VR).

Justin Carpenter

English Language and Literature

Justin Carpenter, BA (Calgary), MA (Leeds), is a PhD candidate in English Language and Literature at the University of Waterloo, focusing on aesthetics, philosophy of technology, and new media art.

Marisa Benjamin

English

Marisa Benjamin completed a BA Honours Arts and Business Co-op, Psychology Major, English Minor at the University of Waterloo with Dean’s List acknowledgement. She is currently pursuing a Master’s of Rhetoric and Communication Design at UWaterloo. Marisa is passionate about Indigenous rights activism and Canadian mental health policy. Other research interests include queer theory, gender studies, and popular culture studies.

Pamela Maria Schmidt

Master's

Pamela Maria Schmidt completed her BA in Honours Rhetoric and Literature, a Russian and Eastern European Minor, and a Digital Media Specialization at the University of Waterloo with Dean's List acknowledgement. She is currently an English MA student in the Experimental Digital Media stream. Pamela's plethora of interests include: haunting literary theory, pop culture studies, critical media discourse, and storytelling.

Tina Chan

Applied Health Sciences

Tina Chan is a Masters of Science candidate in the School of Public Health and Health Systems. She is interested in how to apply gameful design to peer support mental health products to increase engagement and motivate participation.

Aaron Atienza

Master's

AC Atienza is a Masters student in the Experimental Digital Media program at UW. Their primary area of interest involves re-application of design principals from one field to another, such as game design into pedagogy or literary theory into game design. Hobbies include spending time with friends, playing games, designing games and drawing.

Robert Gauthier

Public Health and Health Systems

Robert Gauthier is a PhD student in Public Health and Health Systems (BSc. & MSc. Computer Science, University of Guelph). His interests focus on human computer interaction. This includes both how knowledge absorbed and used for decisions making with the assistance of computers and how video game communities participate in charitable causes by leveraging internet media.

Sonia Laposi

Master's

Sonia Laposi, BA (English and Drama; UW), is currently completing her masters in Digital Media.

Ali Haider Rizvi

Management Science

Ali is a part time PhD student at the UWaterloo Department of Management Sciences. His previous research focussed on Human-Centered Design and Human Factors Engineering; and is currently working on narrowing his thesis ideas into a research topic.

Mira Patel

Bachelor's

Mira is an undergraduate student at the University of Waterloo completing a Bachelor of Arts in Psychology, with a minor in Social Development Studies. Her focus in research has been towards investigating and developing screening and early prevention and/or intervention methods that indicate the relationship between specific personality traits and depression or anxiety in youth. She is passionate about helping others and hoping to pursue a career in Counselling.

Marina Wada

Public Health and Health Systems

Marina is a Msc. student in the School of Public Health and Health Systems, under the supervision of Dr. James Wallace. She holds a B.A. (hons) in Health Sciences from Simon Fraser University. Her user research study is exploring how rheumatoid arthritis patients and their physicians can be better supported in shared decision making and how digital decision aid tools can help mediate the interaction.

Marvin Pafla

Systems Design Engineering

Marvin is a Master's student in Systems Design Engineering. He received a Bachelor of Science degree in both Psychology and Computer Science at the University of Konstanz (Germany). Marvin's interest lie Games Research, Human-Computer Interaction, and Artificial Intelligence. He has experience in public display research. Marvin is supervised by Prof. Dr. Stacey Scott and Prof. Dr. Mark Hancock.

Brian Freiter

Arts

Brian is a 4th year English student preparing to start his grad studies at UW in Experimental Digital Media Studies (XDM). He is particularly interested in learning more about the rhetoric and language in developing field of Games User Research.

Giovanni Ribeiro

Giovanni Ribeiro

Systems Design Engineering

Giovanni is a Master’s student pursuing a M.A.Sc in Systems Design Engineering under the supervision of Dr. Lennart Nacke at the University of Waterloo. He is the first Waterloo student to be enrolled in the Saskatchewan-Waterloo Games User Research (SWaGUR) program.

Ethan Fischer

Psychology

Ethan is an undergraduate student in the psychology Department at the University of Waterloo. He is currently studying how gamers' verbal reports of their emotions during game play relates to various aspects of their subjective emotional experiences.

Amy Liang

Psychology

Amy just finished her Bachelor of Arts degree with Psychology major and Human Resource Management minor. She is generally interested in studies related to second language acquisition; she is also passionate in learning about new ideas that could help people with their language learning experiences.

Jonathan Baltrusaitis

English

I am a storytelling machine from a film and television background. The XDM Masters program is rapidly expanding my narrative toolkit and I am interested in the narrative possibilities of games.

Marco Ledesma

Systems Design Engineering

I am a Master’s student in Systems Design Engineering under the supervision of Dr. Mark Hancock at University of Waterloo. Previously, I completed a B.S. in Mechatronics Engineering (2015) at ITESM in Mexico and a postgraduate diploma in Automation & Robotics (2017) at Centennial College in Toronto. As a recent comer to the research field, I chase projects where there is an opportunity to connect my passion for digital electronics, low-power circuits and single-board computers with HCI applications and bring in attractive innovations that eventually lead to significant results. My friend Tony Romo (Dallas Cowboys QB) taught me a simple and effective way to become the best version of myself: learn from the past, build on what works, change what doesn’t. I pursue this philosophy each and every day because the people I interact with deserve to see that version.

Marcela Bomfim

Applied Health Sciences

Marcela is a PhD Student in the School of Public Health and Health Systems (AHS), working under the supervision of Dr James Wallace. She holds a BSc in Nutrition and in Systems Analysis and an MSc in Computer Science with specialization in Human-Computer Interaction. Her research focuses on exploring gameful design methods and strategies to improve food literacy and healthy dietary behaviours.

Photograph of Taheera

Taheera Mamujee

Operations Assistant

Taheera completed a BA Honours Arts, Rhetoric, Media, and Professional Communication Major, Music Minor at the University of Waterloo with Dean’s List acknowledgement. More recently, she completed her MA in Literary Studies, also at the University of Waterloo, and started her role as the Operations Assistent at the GI in Fall 2018. As well as working at the GI, Taheera has launched her own music studio, known as Mamujee Studios.  

Toben Racicot

Rhetoric and Communications Design

Toben Racicot is usually busy writing and lettering comic books. But he does pause to DM games of Dungeons and Dragons and roll dice to kill zombies in Zombicide Green Horde. Inspired by Fire Emblem and Diablo 2, Toben's research into permadeath in video games looks at how players respond to having only one chance to get things right in games. He also loves Popeye's Cajun Chicken, sushi, and his wife.

Yeti Li

Post-Doc

Yeti Li is a post-doctural student from the Systems Designs Engineering program. 

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