Research Assistant

Alex HodgeAlexander Hodge is an audio engineer, creative technologist, and freelance software developer. He is interested in music technology in general, and especially in the way sound can influence Human-Computer Interaction. He has explored and developed tools for game sound customization and personalization, and his most recent development is a procedural game audio plugin that harmonizes sound effects and UI sounds with the currently playing game music. He is currently building a game in which the action is driven primarily by musical user-generated content in order to demonstrate new types of game interactions available through these tools. He is an avid traveller, gamer, and musician.

Affiliation: 
University of Waterloo

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