The Games Institute acknowledges that we are living and working on the traditional territory of the Attawandaron (also known as Neutral), Anishinaabe and Haudenosaunee peoples. The University of Waterloo is situated on the Haldimand Tract, the land promised to the Six Nations that includes six miles on each side of the Grand River.
Daniel Vogel is an Associate Professor in the Cheriton School of Computer Science at the University of Waterloo. He has published more than 90 papers in Human Computer Interaction focusing on fundamental characteristics of human input and novel forms of interaction for current and future computing form factors. Topics include touch, tangibles, mid-air gestures, and whole-body input, for everything from on-body wearable devices and mobile phones, to large displays and virtual reality.
In addition to earning PhD and MSc degrees from the University of Toronto, Dan holds a BFA from the Emily Carr University of Art + Design, and he leverages his combined art and science background in his research. For example, he was awarded a major grant to build a $1.8 million facility to explore the intersection of HCI and Fine Art in spatial augmented reality.
His 2004 paper on interactive ambient displays is one of the ten most cited papers in the history of the ACM UIST conference, and he has received multiple honours including: several paper awards at ACM CHI; the Bill Buxton Dissertation Award (2010); a Banting Postdoctoral Fellowship (2011 - 2013), an Ontario Early Researcher Award (2017); the Faculty of Mathematics Golden Jubilee Research Excellence Award (2018); a CS-Can/Info-Can Outstanding Young Computer Science Researcher Award (2019); and was named a Cheriton Faculty Fellow (2019 - 2022).
Contact Information:
Extension: 33561
Office: DC 3145
Email: dvogel@uwaterloo.ca