Gustavo Tondello's research interests include gamification and games for health, wellbeing, and learning, user experience in gamification, and gameful design methods. His work focuses on the design and personalization of gameful applications. His recent publications advanced the current knowledge on player and user motivations in games and gameful applications and introduced new frameworks and approaches to designing personalized gameful applications and serious games. He is a member of the HCI Games Group and GamFed. He periodically blogs about gamification for the HCI Games Group, the ACM XRDS magazine, and on his personal blog, Gameful Bits.
Gustavo has been awarded the Gamification Europe Outstanding Research Project 2017 Award as well as the CHI PLAY 2016 Best Paper Honorary Mention for being in the top 20% of all papers submitted.
He has recently been in attendance at the CHI 2018, GamiCon 2018, CHI 2017, CHI PLAY 2017 and CHI PLAY 2016 conferences.
Gustavo F. Tondello, Alberto Mora, Andrzej Marczewski, and Lennart E. Nacke. 2018. Empirical Validation of the Gamification User Types Hexad Scale in English and Spanish. International Journal of Human-Computer Studies. https://doi.org/10.1016/j.ijhcs.2018.10.002
Richard N. Landers, Gustavo F. Tondello, Dennis L. Kappen, Andrew B. Collmus, Elisa D. Mekler, and Lennart E. Nacke. 2018. Defining Gameful Experience as a Psychological State Caused by Gameplay: Replacing the Term ‘Gamefulness’ with Three Distinct Constructs. International Journal of Human-Computer Studies. https://doi.org/10.1016/j.ijhcs.2018.08.003
For a full list of Gustavo's publications, see his profile.