John is a game designer and interface technologist specialized in the use of physiological signals to optimize the user experience while using interactive systems. John is currently a postdoctoral fellow at the University of Waterloo carrying out research in the fields of assistive technology, human-robot interaction, and virtual reality. John has co-designed multiple games that can be used in healthcare scenarios such as exercise promotion in older adults, self-regulation training in children with special needs, and cognitive training in neurorehabilitation therapies. John has created multiple software tools and design frameworks that allows the integration of playful activities and physiological signals in interactive systems such as social robots and virtual simulations.
Received the AGE-WELL Postdoctoral Awards in Technology and Aging (2019)