Rules and regulations

General regulations

  • Be respectful of other hackers, mentors, volunteers and judges, in person and through social media.
  • The hackathon is open to undergraduate, graduate students, and recent graduates.
  • The purpose of this hackathon is to create practical applications (new software, hardware or social innovation) for people living with dementia and Multiple Sclerosis (MS) that will contribute to and assist them in having a good quality of life, whether living at home in the community or in a residential setting.
  • Before the event it is suggested that you review the content on this website that provides more information about MS and dementia. Also at the beginning of the event (Friday evening), there will be presentations and a discussion that will provide you with additional knowledge about MS and dementia.
  • Throughout the event you will have the opportunity to speak to and network with mentors from a wide range of backgrounds, including, people living with both MS and dementia, their family members, tech professionals, computer programmers, professionals working in the field of both MS and dementia, researchers, investors, etc.

Teams

  • You should attend if you have programming or design experience, project management skills, have an interest in healthcare or applied health sciences, engineering, software or hardware development, or are interested in making a difference for others in your community (social entrepreneur).hack4health team
  • Teams can be from two-six people. You can come as a team to the event, or network with other participants and form teams at the event.
  • All teams must register by 10AM on Saturday September 29th. 

Technology

  • You are required to bring your own hardware and software for use during the hackathon, and anything else you will need to develop and present your ideas.
  • For the final pitch challenge, you will have access to a data projector and laptop to present your ideas to the judges.

Event

  • During the event, our volunteers and mentors will be those wearing branded Hack4Health lanyards. If you have any questions or concerns, please approach our volunteers and they can direct you to our organization team.hack4health particpants at tables
  • Food and beverages will be provided throughout the event. We will do our best to accommodate any special dietary needs. You are also welcome to bring your own food and beverages (non-alcoholic only).

Rules

  • There will be a number of mentors living with dementia and MS at the event. They may share personal experiences with you to help you develop your ideas. Please consider this information confidential and only for the purpose of this Hack4Health. Do not share the names of individuals who shared personal information with you, or what they spoke to you about, outside of this event unless you get permission to do so.
  • By signing up for this event, you give Hack4Health partners (GreenHouse, AHS, MS Society of Canada, Alzheimer Society of Waterloo Wellington) permission to showcase your ideas (software, hardware or social innovation) for advertising, marketing or promoting their organizations or any of the sponsors, their products or services.
  • During Hack4Health pictures, audio and video recordings will be taken. By signing up for this event, you are agreeing to have your image and/or recording taken during Hack4Health. The photographs and videos may be used by the University of Waterloo (UW), GreenHouse, AHS, MS Society of Canada, or the Alzheimer Society of Waterloo Wellington for the purpose of promoting its activities or for educational purposes. Images and/or videos may be used in print or on the website of Hack4Health partners. These images and videos will not be sold or made available to any third parties.

Hacking

  • You can come to the event with an idea already in mind, however, all code, design, art and audio assets must be created during the Hack4Health event.
  • Teams will retain full ownership of what they have developed during Hack4Health 4.0.

Preliminary pitch 

  • Depending on the number of teams registered, there may be a preliminary judging period to determine finalists. Please be attentive to announcements in the morning for more information about the preliminary judging.

Final pitch competition

  • The top five teams will have three minutes each to pitch their idea to a new group of judges. The judges will then deliberate and make the decision on the grand Prize and Category prizes based on pre-determined judging criteria.
  • Judging criteria will be presented at the beginning of the Friday session.