Publications

* supervised students

2018

  • Tina Chan*, Marcela Costa C. Bomfim*, Nadia Somani, Dulguunbayar Mungunzagas, Suvdanchimeg Purevsuren, Munkhtulga Baljinnyam, Tergel Nyamlkhavga, Tamir Batmend, Tsendsuren Batsaikhan, Andrea Irvin, Oyun L, Bolorchimeg Dagva, Alex Heikens, James R. Wallace, Plinio P. Morita. LIFEHACK - A Serious Game and Simulation by Mongolian Youth to Educate and Motivate Students to make Healthy Choices in Mongolia. Global Health Students and Young Professionals Summit, 2018.
  • Tina Chan*. Designing for Engagement in Peer-to-Peer Support Using Cognitive Behavioural Therapy Best Poster. with Gamification and the Proteus Effect. Inter-University Workshop, 2018. Toronto. *Best Talk Award*
  • Mila Tahai*. Designing an Adaptive Video Game for Children with Attention Deficit Hyperactivity Disorder: Learning Proportional Reasoning through Play. Master's Thesis, 2018. 
  • Mojgan Ghare*, Marvin Pafla, Caroline Wong, James R. Wallace, Stacey D. Scott. Increasing Passersby's Engagement with Public Large Interactive Displays: A Study of Proxemics and Conation. ACM Conference on Interactive Surfaces and Spaces (ISS 2018). (27% acceptance rate)
  • Tina Chan*, Josephine McMurray, Alaaddin Sidamed*, James Wallace. SmartSurveys: Does context influence whether we’ll share healthcare experience data with our smartphone? ACM Conference on Interactive Surfaces and Spaces 2018 Extended Abstracts (ISS EA 2018).
  • Denise Ng*, James R. Wallace, Plinio Morita, Josephine McMurray.  Is Smartphone Application-based Patient Feedback a Good Idea? “It depends.” The Open University, Milton Keynes, United Kingdom, April 30, 2018
  • Marina Wada*, James R. Wallace. Evaluation of User Needs to Build Interactive Shared Decision Support – A Chronic Disease Platform for Rheumatoid Arthritis Patients. Symposium on Aging Research 2018. 
  • Zhe Liu*, Daniel Vogel, James R. Wallace. Applying the Cumulative Fatigue Model to Interaction on Large, Multi-Touch Displays. Pervasive Displays 2018. 
  • Marcela Bomfim*. Pirate Bri's Grocery Adventure: Teaching Food Literacy through Shopping. Persuasive Technologies 2018 Doctoral Consortium. 
  • Long Ting Chan*, James R. Wallace. Changing Peer Support Attitudes with Avatar-based Gamification. International Conference on Persuasive Technologies 2018. 
  • Long Ting Chan*, James R. Wallace. Changing Peer Support Attitudes with Avatar-based Gamification. 3rd Symposium on Computing and Mental Health: Understanding, Engaging, and Delighting Users.
  • Marcela Bomfim*, James R. Wallace. Pirate Bri's Grocery Adventure: Teaching Food Literacy through Shopping. ACM Conference on Human Factors in Computing Systems Extended Abstracts (CHI EA 2018). (40% acceptance rate)
  • Long Ting Chan*, James R. Wallace. Changing Peer Support Attitudes with Avatar-based Gamification. ACM Conference on Human Factors in Computing Systems Extended Abstracts (CHI EA 2018). (40% acceptance rate)
  • Leila Homaeian*, Nippun Goyal, James R. Wallace, Stacey D. Scott. Group vs Individual: The Impact of Touch and Tilt Cross-Device Interactions on Mixed-Focus Collaboration. ACM Conference on Human Factors in Computing Systems (CHI 2018). (25% acceptance rate)

2017

2016

2015

2014