Soccer Rules & Regulations

THE GAME

Soccer is played between two teams attempting to score goals by kicking a ball into a netted goal.

The game is played over 2 x 20 minute halves, with a 5 minute break, with the result being determined by the team scoring the most goals.

Teams will switch sides of the field for the second half of the game.

FIELDING A TEAM

The game is played between two teams each with 7 on-field players.

Teams can play short with 4 on-field players. 

Play to the lowest team. (Ex. One team has 5 players, another team has 8, both teams will play with 5)

A team reduced to 3 players will forfeit the game

All teams that play short must have a goalkeeper. 

THE TOSS

The home team captain shall toss a coin to determine which team will take the kick off and which side of the field they want for the first 20 minutes. The visiting team will call.

RULE ENFORCEMENT

Teams will be required to self-referee and adjudicate the rules of the game to the best of their ability. Please play fair.

GAME DURATION/LATE STARTS/LATE PLAYERS

The game is played over 2 x 20 minute halves with a five (5) minute break between halves.

Any game that does not start within 30 minutes of the scheduled time will be considered a forfeit.

Players may come onto the field at any stage of the game subject to following the correct substitution procedure (refer to rule 18).

GOALKEEPER

While playing half-field, the net will be 2 metres long, indicated by pylons.

Goalkeeper area is 1 metre to the sides of the net and 2 metres in front of the net. (4 x 2 metres)

The goalkeeper can handle and kick the ball but only inside the goalkeeper area. The goalkeeper must not have any part of their body touching the ground outside the area. A penalty kick will occur if the goalkeeper touches the ball, even by accident, outside the area.

Once the keeper has control of the ball in the goalkeeper area, either by hand or by foot, the goalkeeper has 5 seconds to release the ball.

Once the goalkeeper has taken clean possession of the ball in their hands, it can only be released with a throw or place kick. The goalkeeper can throw the ball as far as he likes, but can’t pass back.

If the above rules are broken, a penalty kick will result.

KICK OFF

To start the match, at half time and whenever a goal is scored, the ball must be brought to the middle of the field and kicked backwards to own players in defending half, and touched twice within 3 seconds, before any opponent can touch the ball.

HANDBALL

Players are not permitted to touch the ball with any part of their arm below the shoulder whether deliberate or accidental. This will cause a free kick to be awarded to the opposition unless the handball is to the opposition’s advantage.


TACKLING

To tackle or play the ball, players must be on their feet. Tackling can only be made from the front of an opponent whilst they have control of the ball.

Slide tackles are not permitted.

Free kicks will be awarded for any player tackling from the side or back or slide tackling.

FREE KICKS

Free kicks can be given for the following reasons: • Handball • Holding • Time Wasting • Net Abuse • Entering goalkeeper area • Late tackles • Pushing • Tripping • Holding Nets whilst controlling Ball • Rough Play • Sledging • Obstruction • Raised Feet • Side, back or slide tackles • Backing into players whilst in control of the ball. • Dissent • Swearing and Abusive Language • Kicking above waist height • Any other behaviour not in the spirit of the game.

Once in place to take a free kick, players have 5 seconds to take the kick.

Opposition players may form a wall but must stand 3 metres from the free kick spot.

If a foul is committed within 3 metres of the goalkeeper area, the ball may be moved back away from the defending wall to allow more room to take the free kick. This will also apply if a free kick is given close to the nets.

PENALTY SHOTS AT GOAL

A penalty shot at goal will be awarded for the following incidents: When the goalkeeper handles the ball while outside the goalkeeper area. • If a foul is committed where there is a direct chance on goal with only the goalkeeper to beat.

All players when taking a penalty can take no more than a 2 step run up, ie: one step then kick.

Only the goalkeeper can defend a penalty kick. The goalkeeper must stand on the goal line and can only move after the player has made contact with the ball.

All players must stand behind the ball and not within 3 metres of the player taking the kick.

GOALS OFF THE NET

In half-field play, goals must be weist height or lower to be considered a goal. 

MISCONDUCT

There is to be NO • Committing numerous fouls. • Dangerous and/or rough play. • Swearing, obscene gestures. • Deliberate fouls, time wasting and deliberate handballs. • Intimidating, harassing opponents. • Pushing. • unsportsmanlike behaviour. • Fighting. • Threatening players • Spitting.

Players engaging in this behaviour risk being removed from the league.

SUBSTITUTIONS / INJURED PLAYER

Substituting a goaltender can only occur during a stoppage in play. Substitutions of any other players can happen at any time as long as the leaving player is on the sidelines before the replacement steps on the field of play.

No substitution can be called in the last 3 minutes of each half.

When a player is injured, they may be substituted at anytime.

The clock will not be stopped for substitutions. It will only be stopped in finals for serious injury and if an injured player needs assistance from the field.

COMPETITION POINTS

Game Play Points

  • 4 points for a win.
  • 2 point each for a draw.

Forfeit Points

In the event of a forfeit, the non-offending team will receive 4 points for a win.

LADDER POSITION

The competition points earned during the season will determine a team’s position on the ladder. The following criteria will apply to determine the leaders in case of a tie in overall points (in order of priority):

  1. Highest total points
  2. Highest number of outright wins (if equal on total points).
  3. Highest difference between goals for and against (if equal on total points and wins).
  4. Highest number of goals scored (if equal on total points, wins and goal difference).

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