@conference {10.1145/2658537.2662988,
	title = {CHI PLAY 2014: the bellman: subtle interactions in a linear narrative},
	booktitle = {Proceedings of the First ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play},
	series = {CHI PLAY {\textquoteright}14},
	year = {2014},
	pages = {343{\textendash}346},
	publisher = {Association for Computing Machinery},
	organization = {Association for Computing Machinery},
	address = {New York, NY, USA},
	abstract = {This paper presents an Internet adaptation of a novella called The Bellman. The design is inspired by unconventional games, particularly with regard to how interaction affects a narrative. The Bellman explores how simple mechanics can be part of the storytelling, and can have an impact on the player{\textquoteright}s emotional response. The Bellman is available at www.thebellman.ca.},
	keywords = {Games, interactive, Internet, narrative, storytelling},
	isbn = {9781450330145},
	doi = {10.1145/2658537.2662988},
	url = {https://doi.org/10.1145/2658537.2662988},
	author = {Harley, Daniel and Lachman, Richard}
}
