@conference {VandenAbeele:2016:DPV:2968120.2987744,
	title = {Design and Preliminary Validation of The Player Experience Inventory},
	booktitle = {Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts},
	series = {CHI PLAY Companion {\textquoteright}16},
	year = {2016},
	pages = {335{\textendash}341},
	publisher = {ACM},
	organization = {ACM},
	address = {New York, NY, USA},
	abstract = {<p>We present the design and preliminary results of the validation of the Player Experience Inventory (PXI). Based on the input of 64 experts in the field of player-computer interaction, we designed and refined this new scale. Our scale is based on the MDA framework (and on Means-End theory, underlying MDA). The PXI incorporates two subscales, one with dimensions at the functional level (i.e., dynamics) and one at the psycho-social level (i.e., aesthetics). The initial results, via principal factor analysis, suggest the scale can be used accurately to evaluate player experience. This work is our first step towards presenting a new, validated survey instrument for player experience evaluation.</p>},
	keywords = {evaluation, player experience, pxi, scale},
	isbn = {978-1-4503-4458-6},
	doi = {10.1145/2968120.2987744},
	url = {http://doi.acm.org/10.1145/2968120.2987744},
	author = {Vanden Abeele, Vero and Lennart E. Nacke and Mekler, Elisa D. and Johnson, Daniel}
}
