Gamifying Research: Strategies, Opportunities, Challenges, Ethics - Deterding, Sebastian; Canossa, Alessandro; Harteveld, Casper; Cooper, Seth; Lennart E. Nacke; Whitson, Jennifer R. (Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015)
Keywords: citizen science; crowdsourcing; game analytics; games for science; games with a purpose; gamification; mapping principle; research ethics