<?xml version="1.0" encoding="UTF-8"?><xml><records><record><source-app name="Biblio" version="7.x">Drupal-Biblio</source-app><ref-type>47</ref-type><contributors><authors><author><style face="normal" font="default" size="100%">Lindley, C.A.</style></author><author><style face="normal" font="default" size="100%">Nacke, L.</style></author><author><style face="normal" font="default" size="100%">Sennersten, C.C.</style></author></authors></contributors><titles><title><style face="normal" font="default" size="100%">Proceedings of CGAMES 2008 - 13th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games</style></title><secondary-title><style face="normal" font="default" size="100%">Dissecting play - Investigating the cognitive and emotional motivations and affects of computer gameplay</style></secondary-title></titles><dates><year><style  face="normal" font="default" size="100%">2008</style></year></dates><urls><web-urls><url><style face="normal" font="default" size="100%">http://www.scopus.com/inward/record.url?eid=2-s2.0-84906969375&amp;partnerID=MN8TOARS</style></url></web-urls></urls><language><style face="normal" font="default" size="100%">eng</style></language></record></records></xml>