Wednesday, July 21, 2021

Lennart Nacke receives CIHR funding for EXERGETIC: a gameful exercise project for physical and cognitive training

Elderly person using exercube

Lennart Nacke, Stratford Professor and Director of the HCI Games Group, was awarded $350,000 - to fund a research program aiming to develop innovative digital solutions that utilize exercise games (Exergames) to improve physical and cognitive functions - from

Monday, June 21, 2021

Royal Society of Arts Student Design Awards highly commend GBDA students’ submission

Hand holding rainbow coloured heart

A group of Global Business and Digital Arts students have received Highly Commended honours from the prestigious Royal Society of Arts (RSA) Student Design Awards for their project, Medley.

Wednesday, June 16, 2021

Kyle Rowe, GBDA '21 Selected as Valedictorian, Faculty of Arts

2021 Valedictorians

Graduating from university is a significant achievement. Culminating years of dedication and hard work, convocation is a time for celebration — looking back with pride and looking forward with hope.

This milestone is even more meaningful for Waterloo’s undergraduate valedictorians, who, for their social and academic contributions, have been chosen by their peers to represent them at their respective graduation ceremonies. Read about Kyle's Waterloo journey below.

Faculty of Arts Valedictorian

Friday, April 30, 2021

Stratford Professor among top 10 most cited scholars in Human Computer Interaction field

Lennart Nacke headshot

Lennart Nacke has been recognized for the "Most Influential Scholar Award" for his outstanding and vibrant contributions to the field of Human-Computer Interaction between 2011 and 2020 by Aminer.org.

Friday, March 19, 2021

What VR may add to a physical interaction

Person using VR headset and interacting with physical object like a tree, with screenshot of VR experience beside it.

Daniel Harley, professor at the Stratford School of Interaction Design and Business and Games Institute faculty member, co-authored “Playing by Ear: Designing for the Physical in a Sound-Based Virtual Reality Narrative” with Aneesh P. Tarun, Bonnie J. Stinson, Tudor Tibu, and Ali Mazalek.