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Megala Dharmapalan

GBDA Alumni, 2016

Business Technology Analyst, Deloitte Canada

GBDA offered Megala the right balance between design and business with the ability to explore and develop other interests.

Mara Finkelstein

Mara Finkelstein

Alumnus, BGBDA '17

Account Coordinator, Kenna 

Global Business and Digital Arts taught Mara valuable lessons about working in a team that she carries with her as she enters the workforce. 

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Filip Jadczak

Alumnus, BGBDA '17

Sr. UX Designer, Magnet Forensics

Global Business and Digital Arts was the only program that combined Filip’s range of interests in digital media, photography and programming.

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Sam Qorbani

MDEI Alumni, 2015

When Sam Qorbani came to Canada from Iran in 2005, he had a deep and varied background in the international construction industry that saw him work regularly with designers. Sam did graphics himself, and was a painter in oils.

Calen Siddall

Calen Siddall

Alumnus, BGBDA '17

Business Analyst, Veriday Inc.

Calen's aptitude for business and his interest in experimenting with technology led him to Global Business and Digital Arts.

Marissa Harley

Marissa Harley

Alumnus, BGBDA '17

Social Media and Website Administrator, In Line K9's

GBDA introduced Marissa to User Experience for the first time, and gave her numerous opportunities throughout her undergraduate career. 

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Dan Hawes

MDEI Alumni, 2015

When you’re a twenty-year veteran of the Canadian animation and entertainment industries, you’ve seen a lot. And you know that you need to be agile and equipped for change to stay in the game.

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Janice Zolf

MDEI Alumni, 2012

If you’ve watched CTV London News at any time over the past 20 years, chances are you’ve seen Janice Zolf on your screen.  She’s an award-winning broadcaster, documentary filmmaker, and storyteller who has covered it all—music, art, dance, theatre, fashion, f

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Rachel Schachter

Alumnus, BGBDA '16

Rachel Schachter was drawn to storytelling from an early age and had dreams of working in video game development: "I enjoyed all the areas related to making games, such as development, art, design, […] but I had a limited amount of knowledge about a variety of areas to

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