Philip Boyle joined the University of Waterloo in July 2014 after spending two years in the Department of Sociology at York University. He holds a PhD in Sociology (2011) from the University of Alberta and has held postdoctoral positions in the School of Communications at Temple University (Philadelphia) and the Global Urban Research Unit at Newcastle University (UK).
Fall 2014 marked Glen's arrival to the teaching team at UWaterloo's Stratford Campus. Glen has been a Guest Lecturer in the UWaterloo Digital Arts Communication (DAC) program in the past. He also leads a heavily subscribed fourth year class in the Wilfrid Laurier University School of Business and Economics on Creativity for Marketing Managers.
Currently a Continuing Lecturer in the Department of Anthropology, Paul has also been a faculty member in the faculty of Engineering.
I come from a film and television background. Most of my career work has been as a writer/editor. I have recently made the move into interactive content production, creating educational apps for kids.
Kevin Harrigan is a lecturer at the University of Waterloo where he teaches courses in multimedia and computer game design and conduct research on slot machine addictions.
I completed my graduate studies at the University of Missouri-Columbia in the United States. Since my undergraduate degree is in mathematics, my interests were divided between mathematics, economics and business finance.
Hira joined University of Waterloo in 2012 and teaches User Experience Design for the Global Business and Digital Arts program. Her area of interests includes digital memory, online communities, ephemeral messaging, gamification, and user experience research.
Dr. Lennart Nacke is an Associate Professor and the Director of the HCI Games Group at the University of Waterloo’s Games Institute. Professor Nacke teaches User Experience, Human-Computer Interaction, and Game Design at the University of Waterloo. He is researching cognitive and emotional elements of player experience in video games often using physiological measures together with surveys and player interviews. Lennart is also working as a gamification and user experience contractor. Professor Nacke has served on the steering committee of the International Game Developers Association Games User Research Special Interest Group in the past, is the chair of the CHI PLAY conference steering committee since 2014. His publications have won Best Paper Honourable Mention (awarded to the top five per cent) and Best Paper Awards (awarded to the top one per cent) at the premier human-computer interaction conferences CHI 2011 and CSCW 2012. He has published more than 100 scientific papers, which have been cited more than 7,000 times. He strongly believes in understanding users first to build more engaging games and compelling player experiences.
Karin is a passionate teacher, she loves being surrounded by smart, driven students that inspire her and keep her on her toes. She feels very fortunate that the things she loves also pay the bills. She brings 14+ years of design and digital media experience to the table and currently teaches User Experience (UX) and Applied Leadership.
Before I joined University of Waterloo, I worked with Deloitte LLP as a Senior Manager in transfer pricing (prices for intercompany transactions within multinational firms).
I am the founding director of the academic programs at the Stratford School and have enjoyed this work tremendously. Building a wonderful campus (yes, I did have to wear a hard hat at times during the construction phase of the campus) and brand new programs from scratch has been challenging and extremely rewarding. I would do it all again!
Trained in history and business, and supplemented with business practice. A teacher for two decades now, broken by almost a decade as a manager of a company. Enjoyed meeting people and making them contented customers, but found teaching young adults even more of a challenge and stimulating. Try to be passionate about every course, regardless of the content.
My wife and two daughters keep me rooted.
I teach classes in digital culture and media analysis at the Stratford School as well as classes in public communication and social justice in the Department of Drama and Speech Communication. I am also faculty advisor for the online publication FirstPersonScholar.com, which publishes articles about games and game cultures aimed at both academic and public audiences.
I came to the University of Waterloo for the first time as a teen-aged student. I'm proud and bemused that my journey brought me back here to teach.
Jessica Thompson is a media artist whose practice investigates urban environments through interactive artworks situated at the intersection of sound, performance and mobile technologies. Her current research investigates the ways that sound reveals spatial and social conditions within cities and how these conditions may be articulated through networked performance, gestural interaction and data visualization. Before coming to Waterloo, Thompson taught courses in sound, media and urban practice in the Department of Visual Art at Brock University and the Department of Media Study at SUNY at Buffalo.
Leah teaches User Experience Design and Innovation at the University of Waterloo’s Stratford Campus. She joined Waterloo from an interdisciplinary background, bridging design and research from computer science, human-computer interaction, and graphic design. She has four years of industry experience working as a designer.
Jane Tingley is a recipient of the Kenneth Finkelstein Prize in Sculpture and holds a BFA honours from the University of Manitoba, as well as an MFA from Concordia University. She is an Assistant Professor in Hybrid Media in the Department of Fine Arts and teaches classes at the University of Waterloo on the main campus and the Stratford School.
Dr. Whitson is a sociologist who researches the secret life of software, the people who make it, and how both change our daily lives. Her current projects centre on digital media incubators, indie game makers, and on the surveillance implications of data-driven design, respectively