Our newest program, Girls Mean Business, aims to encourage female and non-binary youth to explore technology and entrepreneurship. The program includes a series of hands-on programs for students in grades 6 through 12 that guide participants through parts of the lifecycle of becoming a technology entrepreneur. Parents and teachers are encouraged to be mentors for the girls, learning alongside them when possible!
Take a look at what Girls Mean Business has done!
Past business workshops
Rachel Pautler, a project manager at Zown, takes you through all you need to know about making your problem into a solution.
Upon registration, students were added to a Google Classroom with some short videos and worksheets created by Rachel to help them think of an idea! A process that is very similar to what entrepreneurs do when starting a business. We will then have a live virtual session where students will get to share their ideas with each other.
Digital Media Marketing
Nicole and Mark of Evergreen Digital Marketing, gave students a sweet intro about being a marketing master! Students were introduced to the fundamentals of digital marketing and learned how to use tools like Facebook, Instagram, YouTube, MailChimp, and Google Ads to effectively promote something online. They applied their new skills to a market a new (and fictional) popcorn business!
Past technology workshops
Cybersecurity and Networks
Keeping our information secure online is so important as we use it more and more in our daily lives. Learn about how cybersecurity specialists work to keep us safe and play a game to try it out with Bailey and Miti!
Through the use of a network simulator game (CS4G Netsim, created by Erinn Atwater and Cecylia Bocovich) this workshop introduces participants to the foundations of computer networks and their security.
Participants will be able to perform realistic network attacks within the confines of the game that correspond to real network attacks. We will conclude with examples of the implications of the attacks demonstrated and potential defences that are used to protect computer networks.
Work in the field of robotics has led to advances in medicine, food, communication and beyond. The University of Waterloo Robotics Team has put together a program that looks at the design cycle while creating a new tool to contribute to the industry.
Students got to try using TinkerCAD, an online app that lets users try their hands at 3D modelling, to create a robot that would make an aspect of food preparation easier.
We are very grateful to our community partners who support this program!