Boger, J., Eisapour, M., Domenicucci, L., & Cao, S. (2017). Design of Virtual Reality Exergame to Promote Upper-Body Movement for Older Adults with Dementia Presented at the 11th Conference on Rehabilitation Engineering and Assistive Technology Society of Korea (RESKO conference. Goyang, South Korea. (Original work published 2017)
Reference keyword: dementia
Boger, J. (2017). Design of Virtual Reality Exergame to Promote Upper-Body Movement for Older Adults with Dementia In M. Eisapour, L. Domenicucci, & S. Cao (Eds.), 11th Conference on Rehabilitation Engineering and Assistive Technology Society of Korea (RESKO). Goyang, South Korea. (Original work published 2017)
Boger, J., Mulvenna, M., Moorhead, A., Krul, J., Bond, R., & Jutai, J. (2019). Ethical issues in technology for dementia London, UK: Jessica Kingsley Publishers.
Muñoz, J., Mehrabi, S., Li, C., Basharat, A., Cao, S., Middleton, L., … Boger, J. (2022). Immersive Virtual Reality Exergames for People Living with Dementia: Working Through a User-Centered Co-Creation Process as a Multi-Stakeholder Team During the COVID-19 Pandemic JMIR Serious Games, 10. https://doi.org/10.2196/29987
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