Publications
Assessing Student Problem-Solving Skills. University of Waterloo Teaching and Learning Conference.
. (2021). Assessing the Impact of Transitioning Introductory Design Instruction to an Online Environment. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/36719
. (2021). An Investigation Into How Students Spend Their Time During Study Breaks. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/34138
. (2020). A New Model for Formative Design Process Instruction - Engineering Design Days. In Clive L. Dym Mudd Design Workshop XI.
. (2019). SOFTWARE ENGINEERING DAYS: USING A VIDEO GAME PLATFORM TO TEACH COLLABORATIVE SOFTWARE DEVELOPMENT. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13809
. (2019). ENGCON: A PRE-CAPSTONE ENGINEERING DESIGN CONVENTION. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13714
. (2019). Introductory Engineering Decision-Making: Guiding First-Year Students to Relativism in Software Design. IEEE Transactions on Education, 62(3), 199-208. Retrieved from https://doi.org/10.1109/TE.2019.2921273
. (2019). Componential Theories of Creativity: A Case Study of Teaching Creative Problem Solving. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/12991
. (2018). Engineering Design Days: Engaging Students with Authentic Problem-Solving in an Academic Hackathon. 2018 ASEE Annual Conference & Exposition Proceedings. Retrieved from https://peer.asee.org/30407
. (2018). ONE-A-DAY PROBLEMS FOR IMPROVING STUDENT LEARNING AND STUDY HABITS. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13805
. (2019).