Publications
Assessing Student Problem-Solving Skills. University of Waterloo Teaching and Learning Conference.
. (2021). Assessing the Impact of Transitioning Introductory Design Instruction to an Online Environment. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/36719
. (2021). Building Engineering Professional and Teamwork Skills: A Workshop on Giving and Receiving Feedback. 2018 ASEE Annual Conference & Exposition. Retrieved from https://peer.asee.org/30163
. (2018). Characterizing Engineering Design Activities: A Reflective Tool for Design Instructors. International Journal of Engineering Education, 38(1), 56-66.
. (2022). Co-Designing Design Activities with Undergraduate Students. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/41047
. (2022). Componential Theories of Creativity: A Case Study of Teaching Creative Problem Solving. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/12991
. (2018). Curricular Hackathons for Engineering Design Learning: The Case of Engineering Design Days. IEEE Transactions on Education. Retrieved from 10.1109/TE.2023.3295754
. (2023). DESIGN OF AN INTRODUCTORY ENGINEERING DESIGN AND COMMUNICATION COURSE WHICH INTEGRATES FIRST SEMESTER COURSES. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/9477
. (2017). Development and Implementation of an Integrative and Experiential Design Project: Design, Build, and Test a Scanning Tunneling Microscope. International Journal of Engineering Education, 38(1), 25-35.
. (2022). Effects of a Fall Reading Break on First Year Students' Course Performance in Programming. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13006
. (2018). ENGCON: A PRE-CAPSTONE ENGINEERING DESIGN CONVENTION. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13714
. (2019). Engineering Design Days: Engaging Students with Authentic Problem-Solving in an Academic Hackathon. 2018 ASEE Annual Conference & Exposition Proceedings. Retrieved from https://peer.asee.org/30407
. (2018). Evaluating and Extending the Reach of the Canadian Design Workshop. In Clive L. Dym Mudd Design Workshops XII: Designing through making.
. (2021). HOW DO FIRST YEAR STUDENTS FORM THEIR PROJECT TEAMS?. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/9480
. (2017). Improving Engineering Students’ Need Finding Abilities; a work in progress. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/35649
. (2020). Industry Hubs: Integrating Industry Perspectives in Design Education. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/41430
. (2022). Integrative Activities for First Year Engineering Students-Fuel Cell Cars as a Linking Project Between Chemistry, Mechatronics Concepts and Programing. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/5957
. (2014). AN INTEGRATIVE PROJECT IN MICROPROCESSOR INTERFACES. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13721
. (2019). Introductory Engineering Decision-Making: Guiding First-Year Students to Relativism in Software Design. IEEE Transactions on Education, 62(3), 199-208. Retrieved from https://doi.org/10.1109/TE.2019.2921273
. (2019). An Investigation Into How Students Spend Their Time During Study Breaks. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/34138
. (2020).