Publications
The Use of an Open-Ended Project to Improve the Student Experience in First Year Programming. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/5737
. (2015). THE USE OF A SERIES OF ONLINE MINI-LECTURES TO DELIVER FACTS IN FIRST YEAR PROGRAMMING. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/6491
. (2016). Use of a Cornerstone Project to Teach Ill-Structured Software Design in First Year. IEEE Transactions on Education, 63(2), 98-107. Retrieved from https://doi.org/10.1109/TE.2019.2959591
. (2020). Two Student Workshops on Identifying and Resolving Team Conflict. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/35406
. (2020). Tron Days: Horizontal Integration and Authentic Learning. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/7347
(2017). Towards a Multidisciplinary Teamwork Training Series for Undergraduate Engineering Students: Development and Assessment of Two First-year Workshops. 2016 ASEE Annual Conference & Exposition Proceedings. Retrieved from https://peer.asee.org/27065
(2016). TEAMWORK FOR ENGINEERING STUDENTS: IMPROVING SKILLS THROUGH EXPERIENTIAL TEACHING MODULES. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/9414
(2017). Teaching Problem-Solving: Conscious Construction of our Classroom Environments. University of Waterloo Teaching and Learning Conference, Waterloo.
. (2023). The Sustainability and Social Entrepreneurship Fellowship: Transdisciplinary and Multicultural Problem Based Engineering Education. In Design 2024. Retrieved from https://doi.org/10.1017/pds.2024.293
. (2024). Student perceptions and attitudes towards engineering design in work-integrated learning contexts. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/48013
. (2024). SOFTWARE ENGINEERING DAYS: USING A VIDEO GAME PLATFORM TO TEACH COLLABORATIVE SOFTWARE DEVELOPMENT. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13809
. (2019). A Short-duration, Extra-curricular, Mechanical Design Challenge Co-developed with Industry. In CEEA-ACEG Annual Conference.
. (2024). A Qualitative Investigation of Undergraduate Students’ Design Experiences in a Work-Integrated Learning Setting. In International Conference on Engineering Design (ICED 23). Retrieved from https://doi.org/10.1017/pds.2023.38
. (2023). Practicing What we Preach: A Multi-Disciplinary Team Teaching Multi-Disciplinary Teamwork. 2017 ASEE Annual Conference & Exposition Proceedings. Retrieved from https://peer.asee.org/28748
(2017). Pebblepad: Promoting learner engagement with the assessment process. Panel presented at University of Waterloo Teaching and Learning Conference.
. (2021). Operationalizing Jonassen’s Design Theory of Problem Solving: An instrument to characterize design-centred educational activities. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/35011
. (2020). ONE-A-DAY PROBLEMS FOR IMPROVING STUDENT LEARNING AND STUDY HABITS. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13805
. (2019). A New Model for Formative Design Process Instruction - Engineering Design Days. In Clive L. Dym Mudd Design Workshop XI.
. (2019). A Multi-institution Design Project on Sustainable Cities: The Sustainability and Social Entrepreneurship Fellowship. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/46459
. (2024). A Multi-Disciplinary Design Activity for Undergraduate and Graduate Engineering Students. In CEEA-ACEG Annual Conference.
. (2022).