Publications
Co-Designing Design Activities with Undergraduate Students. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/41047
. (2022). Industry Hubs: Integrating Industry Perspectives in Design Education. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/41430
. (2022). Evaluating and Extending the Reach of the Canadian Design Workshop. In Clive L. Dym Mudd Design Workshops XII: Designing through making.
. (2021). Assessing the Impact of Transitioning Introductory Design Instruction to an Online Environment. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/36719
. (2021). An Investigation Into How Students Spend Their Time During Study Breaks. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/34138
. (2020). Operationalizing Jonassen’s Design Theory of Problem Solving: An instrument to characterize design-centred educational activities. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/35011
. (2020). Improving Engineering Students’ Need Finding Abilities; a work in progress. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/35649
. (2020). Two Student Workshops on Identifying and Resolving Team Conflict. In ASEE Annual Conference and Exposition. Retrieved from https://peer.asee.org/35406
. (2020). A New Model for Formative Design Process Instruction - Engineering Design Days. In Clive L. Dym Mudd Design Workshop XI.
. (2019). Assessing Student Problem-Solving Skills. University of Waterloo Teaching and Learning Conference.
. (2021). ONE-A-DAY PROBLEMS FOR IMPROVING STUDENT LEARNING AND STUDY HABITS. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13805
. (2019). SOFTWARE ENGINEERING DAYS: USING A VIDEO GAME PLATFORM TO TEACH COLLABORATIVE SOFTWARE DEVELOPMENT. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13809
. (2019). ENGCON: A PRE-CAPSTONE ENGINEERING DESIGN CONVENTION. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13714
. (2019). AN INTEGRATIVE PROJECT IN MICROPROCESSOR INTERFACES. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13721
. (2019). A “Lattice” Approach to Design Education: Bringing Real and Integrated Design Experience to the Classroom through Engineering Design Days. International Conference on Engineering Design. Retrieved from https://doi.org/10.1017/dsi.2019.46
. (2019). Componential Theories of Creativity: A Case Study of Teaching Creative Problem Solving. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/12991
. (2018). Effects of a Fall Reading Break on First Year Students' Course Performance in Programming. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/13006
. (2018). Building Engineering Professional and Teamwork Skills: A Workshop on Giving and Receiving Feedback. 2018 ASEE Annual Conference & Exposition. Retrieved from https://peer.asee.org/30163
. (2018). Engineering Design Days: Engaging Students with Authentic Problem-Solving in an Academic Hackathon. 2018 ASEE Annual Conference & Exposition Proceedings. Retrieved from https://peer.asee.org/30407
. (2018). Tron Days: Horizontal Integration and Authentic Learning. CEEA-ACEG Annual Conference. Retrieved from https://ojs.library.queensu.ca/index.php/PCEEA/article/view/7347
(2017).