Publications

Search
Author [ Title(Desc)] Type Year
C
Chan, T. , & Wallace, J. R. . (2018). Changing Peer Support Attitudes with Avatar-based Gamification. In International Conference on Persuasive Technologies.
Chan, T. , & Wallace, J. R. . (2018). Changing Peer Support Attitudes with Avatar-based Gamification. In 3rd Symposium on Computing and Mental Health: Understanding, Engaging, and Delighting Users.. Massachusetts Institute of Technology. CMH2018_paper_02.pdf
Chan, T. , & Wallace, J. R. . (2018). Changing Peer Support Attitudes with Avatar-based Gamification. In Computer Human Interaction. Association for Computing Machinery.
S
Chan, T. , McMurray, J. , Wallace, J. R. , & Sidahmed, A. . (2018). SmartSurveys: Does context influence whether we’ll share healthcare experience data with our smartphone? . In ACM Conference on Interactive Surfaces and Spaces 2018. Association for Computing Machinery. Retrieved from https://dl.acm.org/citation.cfm?id=3279912