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Author Title [ Type(Desc)] Year
Conference Paper
Chan, T. , McMurray, J. , Levy, A. Marie, Wallace, J. R. , & Sveistrup, H. . (2020). Post-Hackathon Learning Circles: Supporting Lean Startup Development. In CHI 2020. post-hackathon-learning-circles-dec27-tc.pdf aw_hh_poster_tc.pdf
Levy, A. M. , McMurray, J. , Chan, T. , & Wallace, J. R. . (2019). Building regional health ecosystem capacity: Post-hackathon learning circles to support early co-design of social isolation solutions for older adults. In 5th Annual AGE-WELL Conference. aw_hh_poster_tc.pdf
Chan, T. , McMurray, J. , Wallace, J. R. , & Sidahmed, A. . (2018). SmartSurveys: Does context influence whether we’ll share healthcare experience data with our smartphone? . In ACM Conference on Interactive Surfaces and Spaces 2018. Association for Computing Machinery. Retrieved from https://dl.acm.org/citation.cfm?id=3279912
Chan, T. , & Wallace, J. R. . (2018). Changing Peer Support Attitudes with Avatar-based Gamification. In International Conference on Persuasive Technologies.
Chan, T. , & Wallace, J. R. . (2018). Changing Peer Support Attitudes with Avatar-based Gamification. In 3rd Symposium on Computing and Mental Health: Understanding, Engaging, and Delighting Users.. Massachusetts Institute of Technology. CMH2018_paper_02.pdf
Chan, T. , & Wallace, J. R. . (2018). Changing Peer Support Attitudes with Avatar-based Gamification. In Computer Human Interaction. Association for Computing Machinery.