Not All Those Who (Mind-)Wander Are Lost: Exploring Game-Unrelated Thoughts

Title Not All Those Who (Mind-)Wander Are Lost: Exploring Game-Unrelated Thoughts
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Abstract

Task-unrelated thoughts (TUTs), colloquially referred to as mind-wandering or daydreaming, are phenomena that can interfere with attention and focus, but are also associated with mental health, creativity, and learning. In digital games, it is unclear how players experience game-unrelated thoughts (GUTs), whether GUTs should be encouraged by game designers, or how it may impact player experience. We ran an initial study to confirm whether GUTs are common (50 of 100 participants reported experiencing them). We then collected 840 minutes of gameplay data from 12 participants playing games they: (1) found relaxing, (2) lost track of time in, and (3) spent most hours playing. Eye-tracking data and experience sampling were used to contextualize a phenomenological analysis of gameplay data. We identified four themes encompassing gameplay, GUTs, and gaze behaviour: these provide a foundation for future research and game design incorporating GUTs.

Year of Publication
2024
Conference Name
Designing Interactive Systems (DIS '24)
Date Published
07/2024
Publisher
ACM Press
Conference Location
Copenhagen, Denmark
ISBN Number
9798400705830
URL
http://hdl.handle.net/10012/20690
DOI
10.1145/3643834.3661590
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