Watson, D. ., Hancock, M. ., Mandryk, R. L., & Birk, M. . (2013). Deconstructing the Touch Experience. Proceedings of the 2013 International Conference on Interactive Tabletops & Surfaces, 199\textendash208. https://doi.org/10.1145/2512349.2512819
Publications
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Watson, D. ., Hancock, M. ., & Mandryk, R. L. (2013). Gamifying Behaviour that Leads to Learning. Proceedings of the First International Conference on Gameful Design, Research, and Applications. Presented at the. https://doi.org/10.1145/2583008.2583021
Watson, D. ., Valtchanov, D. ., Hancock, M. ., & Mandryk, R. . (2014). Designing a Gameful System to Support the Collection, Curation, Exploration, and Sharing of Sports Memorabilia. Proceedings of the First ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, 451\textendash452. New York, NY, USA: ACM. https://doi.org/10.1145/2658537.2661322
Cheung, V. ., Watson, D. ., Vermeulen, J. ., Hancock, M. ., & Scott, S. . (2014). Overcoming Interaction Barriers in Large Public Displays Using Personal Devices. Proceedings of the 2014 International Conference on Interactive Tabletops & Surfaces, 375\textendash380. New York, NY, USA: ACM. https://doi.org/10.1145/2669485.2669549