Whalen, T., Ha, V., Inkpen, K. M., Mandryk, R. L., Scott, S. D., & Hancock, M. S. (2004). Direct Intentions: The Effects of Input Devices on Collaboration around a Tabletop Display Retrieved from http://www.cs.dal.ca/research/techreports/2004/CS-2004-17.shtml
Reference author: Regan Mandryk
First name
Regan
Middle name
L.
Last name
Mandryk
Girouard, A., Froehlich, J. E., Mandryk, R. L., & Hancock, M. (2020). Organizing Family Support Services at ACM Conferences Commun. ACM, 63, 35\textendash38. https://doi.org/10.1145/3382739
Passmore, C. J., Mandryk, R. L., Schoemann, S., Gardner, D., MacArthur, C., Hancock, M., … Tanenbaum, J. (2018). Gaming with the Subaltern: Workshop on Diversity and Inclusion in Games Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 695\textendash701. New York, NY, USA: ACM. https://doi.org/10.1145/3270316.3271552
Watson, D., Hancock, M., Mandryk, R. L., & Birk, M. (2013). Deconstructing the Touch Experience Proceedings of the 2013 International Conference on Interactive Tabletops & Surfaces, 199\textendash208. https://doi.org/10.1145/2512349.2512819
Watson, D., Hancock, M., & Mandryk, R. L. (2013). Gamifying Behaviour that Leads to Learning Presented at the Proceedings of the First International Conference on Gameful Design, Research, and Applications conference. https://doi.org/10.1145/2583008.2583021