Don’t Copy That Floppy: King’s Quest and the Fight Against Piracy
This blog is about King’s Quest IV on an Atari 1040ST and how the game used manual-based quizzes as an early form of anti-piracy. It explores how, in the 1980s, developers relied on player trust, as game copying was very common. The post also discusses how piracy today plays a role in preserving older games, since most classic titles are no longer legally available.