Davis, R. L., Martinez, M. O., Schneider, O. ., MacLean, K. E., Okamura, A. M., & Blikstein, P. . (2017). The haptic bridge: towards a theory for haptic-supported learning. Proceedings of the 2017 Conference on Interaction Design and Children, 51-60.
Reference author: Oliver Schneider
First name
Oliver
Last name
Schneider
Schneider, O. ., MacLean, K. ., Swindells, C. ., & Booth, K. . (2017). Haptic experience design: What hapticians do and where they need help. International Journal of Human-Computer Studies, 107, 5-21.
Minaker, G. ., Schneider, O. ., Davis, R. ., & MacLean, K. E. (2016). Handson: enabling embodied, creative stem e-learning with programming-free force feedback. International Conference on Human Haptic Sensing and Touch Enabled Computer Applications, 427-437. Springer.
Schneider, O. ., Zhao, S. ., & Israr, A. . (2015). FeelCraft: User-crafted tactile content. Springer.
Zhao, S. ., Schneider, O. ., Klatzky, R. ., Lehman, J. ., & Israr, A. . (2014). FeelCraft: crafting tactile experiences for media using a feel effect library. Proceedings of the Adjunct Publication of the 27th Annual ACM Symposium on User Interface Software and Technology, 51-52.
Singhal, T. ., & Schneider, O. . (2021). Juicy Haptic Design: Vibrotactile Embellishments Can Improve Player Experience in Games. CHI ’21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. Presented at the. https://doi.org/https://doi.org/10.1145/3411764.3445463 (Original work published 2021)
Sathiyamurthy, S. N., Lui, M. ., Kim, E. ., & Schneider, O. . (2021). Measuring Haptic Experience: Elaborating the HX Model with Scale Development. N/A. Presented at the. IEEE. Retrieved from https://dl.acm.org/doi/10.1145/3486954 (Original work published 2021)
Wall, L. W., Jacobson, A. ., Vogel, D. ., & Schneider, O. . (2021). Scrappy: Using Scrap Material as Infill to Make Fabrication More Sustainable. CHI ’21: Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. Presented at the. https://doi.org/https://doi.org/10.1145/3411764.3445187 (Original work published 2021)
Moran-Ledesma, M. ., Schneider, O. ., & Hancock, M. . (2021). User-Defined Gestures with Physical Props in Virtual Reality. Interactive Surfaces and Spaces. Presented at the. ACM. (Original work published 2021)
Kim, E. ., & Schneider, O. . (2020). Defining Haptic Experience: Foundations for Understanding, Communicating, and Evaluating HX. CHI ’20: Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. Presented at the. https://doi.org/https://doi.org/10.1145/3313831.3376280 (Original work published 2020)
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