As a means to understand perceived health security by patients in health settings, SmartSurveys was a platform on the MetricWire app which would prompt consenting patients to submit feedback to their health provider based on their smartphone's GPS location. I worked with Dr...
As my Masters Thesis project, I designed and developed a game research tool called Merlynne on Unity to understand the effect of avatars and their visual stereotypes on persons' prosocial behaviour in virtual environments. Merlynne asked players to give advice to others using a CBT format based off of...
In cooperation with climate scientists at the University of Waterloo, I advised game design and created art assets in Illuminate, an interactive public display for a family audience which highlighted hope in a future with climate change. Process as well as Impact and lessons learned are described.