Publications
AI-assisted Network-slicing based Next-generation Wireless Networks. IEEE Open Journal of Vehicular Technology. IEEE.
(2020). Contention intensity based distributed coordination for V2V safety message broadcast. IEEE Transactions on Vehicular Technology, 67, 12288–12301. IEEE.
. (2018). Contention Intensity Based Distributed Coordination for V2V Safety Message Broadcast. IEEE Transactions on Vehicular Technology, 67, 12288–12301. IEEE.
. (2018). . (2009). Cooperative Precoding/Resource Allocation Games under Spectral Mask and Total Power Constraints. arXiv preprint arXiv:0911.2847.
. (2009). Cooperative resource allocation games under spectral mask and total power constraints. IEEE Transactions on Signal Processing, 58, 4379–4395. IEEE.
. (2010). Decentralized PEV Power Allocation with Power Distribution and Transportation Constraints. IEEE Journal on Selected Areas in Communications. IEEE.
. (2019). The design of dynamic probabilistic caching with time-varying content popularity. IEEE Transactions on Mobile Computing. IEEE.
. (2020). . (2014).
Efficient jamming strategies on a MIMO Gaussian channel with known target signal covariance. In 2014 IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP) (pp. 5700–5704). IEEE.
. (2014). Efficient strategies for single/multi-target jamming on MIMO Gaussian channels. arXiv preprint arXiv:1401.3569.
. (2014). Energy-Efficient UAV-Assisted Mobile Edge Computing: Resource Allocation and Trajectory Optimization. IEEE Transactions on Vehicular Technology. IEEE.
. (2020). Game theoretic solutions for precoding strategies over the interference channel. In IEEE GLOBECOM 2008-2008 IEEE Global Telecommunications Conference (pp. 1–5). IEEE.
. (2008). Game theory for precoding in a multi-user system: Bargaining for overall benefits. In 2009 IEEE International Conference on Acoustics, Speech and Signal Processing (pp. 2361–2364). IEEE.
. (2009). . (2011). Game theory in multiuser wireless communications. Game Theory for Wireless Communications and Networking, Y. Zhang and M ….
. (2011). Game Theory in Multi-User Wireless Communications. In Game Theory for Wireless Communications and Networking (pp. 3-25). CRC Press. Retrieved from https://pdfs.semanticscholar.org/988c/97a72a05473022887dec2f6c4e23427c2e01.pdf
. (2011). Improving intersection throughput using connected vehicles. In Resilient Infrastructure: CSCE Annual Conference, London.
. (2016). Incentive for Distributed Optimization in Multi-User Network: A Study of Two Scenarios. In 2017 IEEE 86th Vehicular Technology Conference (VTC-Fall) (pp. 1–5). IEEE.
. (2017). Integrated Resource Management for Terrestrial-Satellite Systems. IEEE Transactions on Vehicular Technology.
. (2020).