Examination of text-entry methods for tabletop displays

Title Examination of text-entry methods for tabletop displays
Author
Abstract

Although text entry is a vital part of day-to-day computing familiar to most people, not much research has been done to enable text entry on large interactive tables. One might assume that a good approach would be to choose an existing technique known to be fast, ergonomic, and currently preferred by the general population, but there are many additional factors to consider in this specific domain. In this paper, we consider a variety of existing text-entry methods and examine their viability for use on tabletop displays. We discuss these techniques not only in terms of their general characteristics, performance, and adoption, but introduce other evaluative criteria, including: environmental factors unique to large digital tables and the support for multi-user simultaneous interaction. Based on our analysis we illustrate by example how to choose appropriate text-entry methods for tabletop applications with differing requirements, whether by selection from existing methods, or through a combination of desirable elements from a variety of methods. Our criteria can also be used as heuristic guidelines during the iterative design of a completely new text-entry technique.

Year of Publication
2007
Conference Name
Second Annual IEEE International Workshop on Horizontal Interactive Human-Computer Systems
DOI
10.1109/TABLETOP.2007.10
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