Seminar

Speaker: Mohammed Alliheedi, PhD Candidate

Over the past decade, the focus on argumentation mining has been growing significantly in different areas of Artificial Intelligence (AI) research. The incentive to build Natural Language Processing (NLP) systems to automatically identify and analyze argumentative components in various genres of texts has increased because knowledge of argumentative structure facilitates various tasks such as text summarization and opinion mining for commercial purposes.

Thursday, September 28, 2017 2:00 pm - 2:00 pm EDT (GMT -04:00)

PhD Seminar: Interdisciplinary Evaluations For Computational Creativity

Speaker: Carolyn Lamb, PhD Candidate

Computer software has frequently been used to perform creative tasks, such as generating artwork or discovering new mathematical proofs. But if a computer is intended to be creative, how do we measure its performance or decide if it is doing a good job?

Wednesday, November 29, 2017 11:00 am - 11:00 am EST (GMT -05:00)

PhD Seminar: The Many Faces of Computer-generated Poetry

Speaker: Carolyn Lamb, PhD Candidate

Artists, hobbyists, cognitive scientists, and computer scientists are all trying their hands at writing computer programs that generate poetry. Why? What do these poems look like, and how are they made? What might meta-poetry writers on both sides of the art-science spectrum learn from each other?

Tuesday, March 20, 2018 10:30 am - 10:30 am EDT (GMT -04:00)

AI Seminar: Information as A Double-Edged Sword in Strategic Interactions

Speaker: Haifeng Xu, University of Southern California

Strategic interactions among self-interested agents (a.k.a., games) are ubiquitous, ranging from economic activity in daily life and the Internet to defender-adversary interactions in national security.  A key variable influencing agents' strategic decision making is the information they have available about their environment as well as the preferences and actions of others. In this talk, I will describe my work on computational questions pertaining to the role of information in games.

Speaker: James Wright, Microsoft Research

In order to do a good job of interacting with people, a system must have an adequate model of how people will react to its actions. This is particularly true in strategic settings: settings that contain multiple agents, each with their own goals and priorities, in which each agent's ability to accomplish their goals depends partly on the actions of the other agents. Standard models of strategic behavior assume that the participants are perfectly rational. However, a wealth of experimental evidence shows that not only do human agents fail to behave according to these models, but that they frequently deviate from these models' predictions in a predictable, systematic way.

Tuesday, March 20, 2018 4:00 pm - 4:00 pm EDT (GMT -04:00)

PhD Seminar: Learning Sparse Wavelet Representations

Speaker: Daniel Recoskie, PhD candidate

We propose a method for learning wavelet filters directly from data. We accomplish this by framing the discrete wavelet transform as a modified convolutional neural network. We introduce an autoencoder wavelet transform network that is trained using gradient descent.

Speaker: Rejean Lau (University of Alberta)

Sentiment classification is a form of the text categorization problem where user sentiment is categorized as either positive or negative sentiment. It is generally accepted that sentiment analysis is a more challenging classification problem then topic categorization and here the bag of words approach does not perform as well. Using the IMDB sentiment dataset from Cornell University, we improve on their results by using a stacked classifier and web-mined features.