Daniel Harley teaches digital media and design at the University of Waterloo’s Stratford School of Interaction Design and Business. His research offers critical examinations of the social, cultural, and political dimensions of interactive technologies, as well as collaborative design-based projects that propose tangible and embodied interactions for multimedia storytelling. Currently, his work focuses on the XR (or, Extended Realities) sector, including virtual, mixed, and augmented reality. Across his research and teaching, Daniel applies a variety of interdisciplinary perspectives, including science and technology studies, digital storytelling, media studies, cultural studies, games studies, and human-computer interaction.