Publications

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Author Title Type [ Year(Desc)]
2023
Tu, J. , Wang, D. M. , Durmanova, E. , & Nacke, L. E. . (2023). LEVI: Exploring Possibilities for an Adaptive Board Game System. LEVI: Exploring Possibilities for an Adaptive Board Game System. Retrieved from https://doi.org/10.1145/3573382.3616096
Tu, J. , Grinberg, A. , Hancock, M. , & Nacke, L. E. . (2023). Multimedia Showdown: A Comparative Analysis of Audio, Video, and Avatar-Based Communication. Multimedia Showdown: A Comparative Analysis of Audio, Video, and Avatar-Based Communication. Retrieved from https://doi.org/10.1145/3573382.3616081
2024
Tu, J. . (2024). Casting Connections: A Fishy Approach to Conference Engagement. Casting Connections: A Fishy Approach to Conference Engagement. Retrieved from https://doi.org/10.1145/3613905.3649126
Hadan, H. , Wang, D. M. , Mogavi, R. Hadi, Tu, J. , Zhang-Kennedy, L. , & Nacke, L. E. . (2024). Computers in Human Behavior: Artificial Humans. The great AI witch hunt: Reviewers’ perception and (Mis)conception of generative AI in research writing. Retrieved from https://doi.org/10.1016/j.chbah.2024.100095
Kukshinov, E. , Tu, J. , Szita, K. , Nathan, K. Senthil, & Nacke, L. E. . (2024). "Never The Same": Systematic Analysis of the Methodological Issues in the Presence Studies That Employ Questionnaires. "Never The Same": Systematic Analysis of the Methodological Issues in the Presence Studies That Employ Questionnaires. Retrieved from https://doi.org/10.1145/3613905.3651074
Kukshinov, E. , Tu, J. , Szita, K. , Nathan, K. Senthil, & Nacke, L. . (2024). Widespread yet Unreliable: A Systematic Analysis of the Use of Presence Questionnaires. Widespread yet Unreliable: A Systematic Analysis of the Use of Presence Questionnaires. Retrieved from https://doi.org/10.1093/iwc/iwae064
2025
Tu, J. , Kukshinov, E. , Mogavi, R. Hadi, Wang, D. M. , & Nacke, L. E. . (2025). Designing Biofeedback Board Games: The Impact of Heart Rate on Player Experience. Designing Biofeedback Board Games: The Impact of Heart Rate on Player Experience. Retrieved from https://doi.org/10.1145/3706598.3713543
Wang, D. M. , Cmentowski, S. , Mogavi, R. Hadi, Nathan, K. Senthil, Kukshinov, E. , Tu, J. , & Nacke, L. E. . (2025). From Solo to Social: Exploring the Dynamics of Player Cooperation in a Co-located Cooperative Exergame. From Solo to Social: Exploring the Dynamics of Player Cooperation in a Co-located Cooperative Exergame. Retrieved from https://doi.org/10.1145/3706598.3713937
Tu, J. , Wang, D. , Choong, L. , Abistado, A. , Suarez, A. , Hallifax, S. , Rogers, K. , et al. (2025). Games: Research and Practice. Rolling in Fun, Paying the Price: A Thematic Analysis on Purchase and Play in Tabletop Games. Retrieved from https://doi.org/10.1145/3700628
Tu, J. , Nacke, L. , & Rogers, K. . (2025). Introducing the INSPIRE framework Guidelines from Expert Librarians for Search and Selection. Introducing the INSPIRE framework Guidelines from Expert Librarians for Search and Selection. Retrieved from https://doi.org/10.1093/iwc/iwaf001
Choong, L. , Cmentowski, S. , Kukshinov, E. , Tu, J. , & Nacke, L. E. . (2025). Support Autonomy: Exploring Player Perspectives on AI-Supported Onboarding in Video Games. Support Autonomy: Exploring Player Perspectives on AI-Supported Onboarding in Video Games. Retrieved from https://doi.org/10.1145/3706598.3713576
Tu, J. . (2025). Visualizing Engagement: The Power of Fun, Interactive, Sketching and Humour in Conference Networking (F.I.S.H.). Visualizing Engagement: The Power of Fun, Interactive, Sketching and Humour in Conference Networking (F.I.S.H.). Retrieved from https://doi.org/10.1145/3706599.3706706