Citation:
Elm, D. , Kappen, D. L. , Tondello, G. F. , & Nacke, L. E. . (2016). CHI PLAY 2016 - Proceedings of the Annual Symposium on Computer-Human Interaction in Play Companion. CLEVER: Gamification and enterprise knowledge learning. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84994817324&partnerID=MN8TOARS