Citation:
Lindley, C. A. , Nacke, L. , & Sennersten, C. C. . (2008). Proceedings of CGAMES 2008 - 13th International Conference on Computer Games: AI, Animation, Mobile, Educational and Serious Games. Dissecting play - Investigating the cognitive and emotional motivations and affects of computer gameplay. Retrieved from http://www.scopus.com/inward/record.url?eid=2-s2.0-84906969375&partnerID=MN8TOARS